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Hextraction Tiles Set A - Starter Pack -PETG Parts

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A1 mini
P1S
P1P
X1
X1 Carbon
X1E
A1
H2D
H2D Pro
H2S
P2S
H2C
X2D
A2L

0.2mm layer, 3 walls, 30% infill
0.2mm layer, 3 walls, 30% infill
Designer
3.2 h
1 plate
4.9(13)

Open in Bambu Studio
Boost
28
114
36
15
206
90
Released 

Description

TLDR:

Hextraction is a FAN-TA-STIC game 
where beads fly through tiles that create a series of paths and booby traps 
that you and your opponents strategically place to get your ball in the end zone
while blocking your opponents' balls.

 

If you are a happy Hextraction fan:  I have more fun for you! Please look for the "I want more tiles!" section further down.

 

If you are new to Hextraction: please start with the “What is Hextraction?” section below.

 

What is Hextraction?

Hextraction is a FAN-TA-STIC game with so much action, traps, physics, effects and randomness that no two games are the same. Each turn you get to carefully place on your 3D printed board one of your 3D printed tiles from your hand of randomly picked tiles. You also get to launch a steel ball down a start ramp and frantically watch it fly through a series of tunnels and paths created by all of the hexagonal tiles laid out by all players. These paths can include traps, levers, jumps and even special effects that are all strategically placed to get your ball in the end zone (to win), while blocking your opponents' balls with devious tiles.

 

What's best part? This game is free to play, free to print and will forever keep improving as designers keep coming with AWESOME ideas to make CRAZY tiles (also free to print) that often flip the game on its head. This is all thanks to Zack Freedman, who chose to offer his game to the crowds of 3D printing enthusiasts, and let players and designers contribute to this wonderful game.

  • "Hextraction is an open-source game - you can download the files to print yourself, or find a pre-printed set to buy.”
  • “Hextraction is a 3D-printable, modder-friendly board game designed by Zack Freedman of Voidstar Lab.”

To get an idea of its potential and learn some rules watch the Hextraction video.

 

To play the game, you will need to:

  1. Print the grid: look for the Hextraction Super Board Game: Grid for A1 mini & +. It can be printed on the A1 mini or other printers with larger build plate. I recommend PETG to make your board very sturdy, but PLA work fine too. This grid has 27 slots, which means more fun!
  2. Print the base: look for my Hextraction Super Board Game: Base for A1 mini & +. This includes all the structural parts that are specific to the grid with 27 slots from this page, such as the gutters that channel lost balls all the way to the bottom (that would otherwise fall through), On ramps, End zones, adjustable legs and accessories;
  3. Check the Hextraction Getting Started page.
  4. Look at the Hextraction Official rules. If you'd like to play by yourself, look at the single player rules.
  5. Buy 10 mm steel balls or 3/8" slingshot ammo. 50 of them seems like a good number for 3-4 people.
  6. Print Hextraction game tiles, the more the better! Here are links to my favourites sets.

I want more tiles!

 

Hextraction Tiles A PETG parts

 

Some tiles have parts that should preferably be printed in PETG in the Hextraction Tile Set A - Super Starter Pack, which is are large set of Hextraction tiles I gathered from MakerWorld, Thangs and other sites.

 

These parts will also work in PLA.
 

If you have a smooth plate (Smooth PEI/High temp plate, or some third party plates) this will help reduce friction or glueing. If not, some sanding and bit of grease (ex. silicone grease) should help parts move freely.

 

Use the image below to find the name of the tile each PETG part belongs to. You will find assembly instructions on the Hextraction Tile Set A - Super Starter Pack page. 

 

 

 


Rules for tiles for sets A to G

Most tiles don't require explanations, but some have “rules” about what happens when you place them on the board (On play) or when a ball touches one of its trigger point (On trigger), denoted by triangles/arrows ▶︎▶︎▶︎).

 

The rules are often written on the tile itself, and originally were made to be printed on a 3D printed “rule card” I did not collect the rule cards 3D models, as I prefer to print those out on paper, save filament and make them easier to find. A PDF including the rules for all tiles that have rules is available in the in the Documentation section below. If you wish to get the original Excel document to edit it, feel free to get in touch.

 

(The Rules for all the tiles for my sets, A to K, is a work in progress, so your feedback will be appreciated).

 

 

Comments, suggestions, ratings
As you can tell I put in a lot of time to provide the best board and tiles, documenting everything so newcomers can easily understand how to print and play this game. Every comment, suggestion, rating will be appreciated.  

 

Boost Me (for free)

Any boost will go straight to my 9 year old's DIY fund and will encourage me to put in the effort to provide clear instructions and post additional sets of tiles.

Thank you. Enjoy the game!


Credits for the tiles:

 

Tiles by ZackFreedman,  NoStepOnDeez and  SpaceKotik

are under the following MIT License:

 

Copyright (c) 2023 Zachary Freedman and Voidstar Lab LLC Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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Documentation (1)

Other Files (1)
Hextraction tiles v9.pdf

Comment & Rating (36)

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