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An update on The Going Merry, and a new tool
An update on The Going Merry, and a new tool
I continue to work on the Going Merry - I'm starting to create the individual parts, preparing for a test print. I also need to create the stand I have in mind, as well as the Jolly Roger.In the meantime, I picked up an ultrasonic knife (I had been given a gift certificate and had been wanting one). I've been testing it over the last day, and I can see how it will really help. When I did my saddlebill stork, it would have made a huge difference removing the supports from such a delicate structure. I had a practical use today for it: I've created a tray and letter system for some signs I use. It dramatically extends the life of the signs. I needed to extend some trays for a longer-than-usual sequence. I had a couple of extenders (I'd previously made some), but not enough for all the signs needing it. I had a spare full-size tray. Using the ultrasonic knife I was able to cut it apart to make several extenders. Yeah, I could have used a dremel, but this was a cleaner and quieter approach. I'll probably update that when I get more experience with it in future projects. I know the Going Merry will require supports on certain parts so that will be a great test. But so far, I think it has huge potential.
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If you happen to glue the mouth of my #Zombieheadlamp a bit misaligned, don’t worry! Just heat it up slightly with a windproof lighter and you can easily get it back in place. Check out the video for more details 👇🏻 #Sharing Tips #Tips #Postprocessing
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I’m working on the post-production of my Zombie Hand model and I need your help! #Questions #Newmodel #Zombie #Postprocessing
Would you prefer a clean, minimal look or a gory, splattered version full of nasty details?
17%
MINIMAL
83%
SOLATTER
6 votes
Final results
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Add elevation contour lines to your 3D map models!
Add elevation contour lines to your 3D map models!
You can add elevation contour lines and color changes to your 3D printed maps with a new script that I created. The Map Feature Modifier (MFM) script is compatible with Prusaslicer, OrcaSlicer, and Bambu Studio. It is also open source and free to use! Download it here.Elevation Contour LinesElevations contour lines (also known as isolines) show a path of constant elevation on a height map.Symbology Elevation ScaleUsually height on a map is colored along a scale as seen below.ESRIBringing Cartographic Map Features to 3D PrintingNow you can add both of these features into a 3D printed map with the free Map Feature Modifier!It is optimized for use with my free 3D printable maps. It even works on models that are not maps so you can add layered color changes in creative ways to other objects.I made a tutorial video showing how to use the Map Feature Modifier. All of the steps are also written to follow at your own pace on the GitHub repo. Normally I would write the content of the video in a post but I just started a new job and don’t have a lot of time lately so the video and Github repo documentation will need to suffice for now.How it worksI go into more depth on how the script works in the internals portion at the end of the MFM tutorial youtube video. I’ve written a short quick explanation below. Initially I tried simply replacing the T tool indices on spaced out layers to create the isolines but that leads to an oil slick effect when the top surface coincides with an isoline layer.Instead of being layer aware, I needed to increase of the granularity of the script to be feature aware. Each printing feature is tracked so that only the outer walls (or other user selected feature type) is recolored to create isolines. The order of the printing features must also be altered to print all the outer walls at once before switching to print the inner walls or other features so that toolchanges and color swaps are kept to a minimum. The existing toolchange and prime tower movements are also reused on demand so that new toolchanges will use the prime tower and toolchange to avoid wasted material and time from flushing. Map Feature Modifier ended up becoming a framework that can extract and reorder G-code into relocatable and modifiable G-code segments akin to assembly gadgets. It can run either within a slicer as a post processing script, a command line program, or a GUI app. I also added the feature for the GUI app to handle Plate Sliced 3MF which is sliced G-code that is compressed into a 3MF which is more friendly for normal users to import and preview the processed 3MF in the slicer.ThanksA big thank you the below individuals as well as the 3D printing community.Chris Harding for his work on TouchTerrain and letting me contribute to the project.Brian Kelley from Colorado for kickstarting my initial work on Map Feature Modifier.Joseph Sanzo and Khor Hon Wei for trusting me with their 3D printers as guinea pigs.Toybox Labs for filament to test.
(Edited)
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Add elevation contour lines and snow color to your 3D printed maps with the free Map Feature Modifier script! It works with Bambu Studio, OrcaSlicer, and Prusaslicer. I made it to be used with my free 3D printable map collection but it can used to add ranged color changes to any 3D model! Download it at https://github.com/ansonl/mfm My 3D map collection is at https://makerworld.com/en/@ansonl #Geography Studies #Current Projects #Postprocessing
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Dynamically applying multiple color changes to sliced G-code through a Post Processing script.I made this add elevation contour lines and high snow color to my 3D printed maps and you can use it now, too! The script is available at https://github.com/ansonl/mfm and all of my free 3D maps on MakerWorld can be used with this script. More info on the maps can be found at https://ansonliu.com/maps/ The demo video below is a dual color dice model that has a green isoline added at repeating heights only on the wall features and not in the infill. The pink base color is swapped for a tan color near the top. This required rearranging G-code on the go to optimized printing "islands" on each layer. The prime tower is also smartly reused during actual toolchanges. #Reduce Wast in multiple colors #maps #ams #postprocessing #script
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