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Carp Feeder Sinker - Tunable Scalable

Print Profile(1)

All
A1
X1 Carbon
X1E
H2D
P2S
H2C
P1S
H2D Pro
A1 mini
P1P
X1
H2S
X2D
A2L

0.2mm layer, 2 walls, 15% infill
0.2mm layer, 2 walls, 15% infill
Designer
50 min
1 plate
4.0(1)

Open in Bambu Studio
Boost
31
63
3
1
41
25
Released 

Description

Designed for carp fishing, allowing anglers to fully customize weight, size, and setup according to their fishing conditions. The feeder is printed in two halves and features an internal housing for a sinker, making it easy to adapt to different casting distances and water conditions.

The feeder accepts olive or spherical sinkers with a through hole, and the sinker weight can be freely chosen based on the angler’s needs. The model is scalable, allowing you to resize it proportionally for different bait volumes or fishing styles.

Assembly Recommendations (Important):

  1. After printing, first pass the line / leader / steel wire through the sinker.
    • This step is critical, as replacing the line after assembly will be very difficult.
  2. Insert 4x dowel pins into one half of the feeder.
  3. Position the sinker with the line inside this half.
  4. Apply superglue to the flat mating surface
    • Avoid getting glue on the line, leader, or wire.
  5. Carefully align and press the second half onto the feeder.
  6. Hold firmly until fully bonded.

It is recommended to use stoppers on the line at both the entry and exit of the feeder. This allows easy tuning of feeder position and fishing depth.

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License

This user content is licensed under the MakerWorld Exclusive License.

You may create derivative works based on this object, provided that all such derivative works are published exclusively on the MakerWorld platform and include proper attribution to the original creator. You may not share, upload, host, distribute, or publish this object—or any derivative work of this object—on any other digital platform, marketplace, or distribution channel. Commercial use of this object and any derivative works is strictly prohibited. This includes, but is not limited to, selling, renting, sublicensing, or using the object in any context in which you receive monetary compensation or other financial benefits.