Draw your Fate (Drinking Game)
Print Profile(1)

Description
Short explanation of the game
This game is a self-designed card drinking game that is based on a well-known, turn-based card game principle, but is completely independent in both design and rules. The goal is to get rid of your cards, while drinking and action cards create dynamics, schadenfreude, and escalation.
Description for 3D printing
The cards are designed as 3D models for single-color printing.
Printing via BambuLab (recommended)
• Every print always starts with black filament as the base color.
• The pauses preset in the print profile are intended for filament changes.
• At each pause, switch to the color in which the respective card is shown on the print bed.
• After that, the print continues normally until the card is finished.
• In the BambuLab files, the required number of each card is already correctly arranged; you do not need to calculate anything.
Using the raw 3D files (STL/3MF without BambuLab profile)
• Each card is included only once.
• You must decide yourself:
• how often you want to print each card
• how many copies per card type are needed in the game
• The print pauses for color changes must be set manually in the slicer.
• Here as well: printing starts with black, followed by color changes according to the card design.
Card types & drinking rules:
1. Plus Four or Ex
One of the hardest cards in the game.
Effect:
• When this card is played, the next person has two options:
• draw four cards
• or ex an entirely new drink
• An already opened drink is not finished – it must be a new one.
Stacking:
• This card can be stacked.
• Two cards result in, for example, Plus Eight.
• Still, only one single drink has to be exed, no matter how high the value gets.
2. Normal Drinking Card (Drinking Glass)
This card functions mechanically like a normal number card.
Additional rule (drinking):
• It is a plus-one drinking card.
• The next player must take one sip.
• If another drinking card is played on top:
• two sips
• then three sips
• and so on.
Stacking is allowed and encouraged.
3. Card Swap Card
A direct interaction card.
Effect:
• The player swaps their hand cards with another player.
• Both take one sip.
4. Circle Swap Card
A chaos card for larger rounds.
Effect:
• All players pass their cards to the next person in a circle.
• Everyone takes one sip.
5. “Everyone who…” Card
A freely definable rule card.
Effect:
• The player creates a rule, e.g.:
• “Everyone who is still sober”
• “Everyone who has already lost once”
• Everyone to whom this applies must drink.
• The rule only applies for this moment.
6. Eye Card
Information and punishment card at the same time.
Effect:
• You may look at the next player’s hand cards.
• For each action or special card that player has in their hand, they must take one sip.
• Normal number cards do not count.
I would really appreciate a boost!
License
You shall not share, sub-license, sell, rent, host, transfer, or distribute in any way the digital or 3D printed versions of this object, nor any other derivative work of this object in its digital or physical format (including - but not limited to - remixes of this object, and hosting on other digital platforms). The objects may not be used without permission in any way whatsoever in which you charge money, or collect fees.








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