MsPacMan board game Third level - AXM
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Description
I was inspired by loringczroby's beautiful work on his PackMan Boardgame, so I decided to make the Third level (my favorite) of MsPacMan.
This board will need 3 colors: black, wood brown and white. It has 30 layers, and if you don't have an AMS, you will need to add a "pause at layer height" twice to your g-code in order to change filaments.
Colors to use:
Start with black color
Layer 27 change filament to wood brown color.
Layer 29 change filament to white.
Ghosts: red, tan, pink and cyan
MsPacMan: yellow
MsPacMan bow: red
Button: red
In the near future, I might make the other levels from MsPacMan in order to collect all 4 levels.
The rules on how to play the game are located here:
https://www.thingiverse.com/thing:5396911
How I Designed This
The design process
I used Fusion360 to make this 3D model, by importing an image of a MsPacMan level, in this case Level 3 (my favorite). This board measures 186 x 168 mm, so it's the perfect size for an Ender 3, Bambu lab A1 but not for an A1 mini.
I sketched the entire board and all the other elements, in this case the ghosts, the button and MsPacMan with her bow. This was a long process because you need to get a perfect copy of the image.
Then separate stl files were created and exported to my Prusa slicer program.
The MsPacMan piece on a closer look appears to be slightly trapezoidal from its side after printing, The same for the bow. Because of this, when gluing them together, it's preferred to rotate these pieces so they will fit better, otherwise the bow will look like it's in an angle. See picture. This was not done on purpose. I guess this happened due to the very small size of these elements.




















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