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TESSERA - Modular Parametric Wall Tiles

IP Report

Print Profile(1)

All
H2S
A1
X2D
P2S
H2D Pro
X1E
X1
A2L
P1P
H2C
P1S
X1 Carbon
H2D

0.2mm layer, 2 walls, 10% infill
0.2mm layer, 2 walls, 10% infill
Designer
4 h
5 plates

Open in Bambu Studio
Boost
405
1188
7
5
101
12
Released 

Description

I know the configurator can be a bit tricky; if the guide isn’t clear enough, please do feel free to message me. I’m currently putting together some more comprehensive example profiles featuring all the patterns and various options

TESSERA — Modular Parametric Wall Tiles (22 pattern engines)

Turn your wall into a generative artwork. TESSERA is a fully parametric system of decorative 3D-printed wall tiles: pick a pattern engine, pick a seed, and build a wall where every tile is unique — yet every joint matches perfectly.

No two TESSERA walls in the world need to look the same. Yours won't.

 

🆕 What's new in v2.0

Relief modulation — the headline feature. Every 2D pattern can now be sculpted in height while keeping its exact design: the top of the relief follows a 3D field of your choice — waves (egg-crate), radial splash (one giant drop centered anywhere on the wall), organic (seed-driven noise), ridges, stepped terraces (contour bands crossing the design) or random plateaus (a block grid where every cell gets its own height — align the grid to the pattern cell and each element rises to its own level). A height floor keeps the design always readable, and a minimum-width guard drops unprintably thin slivers to the level below automatically.

 

Three new sculpted engines (22 total): Crosswave (interfering sine waves — domes and saddles), Droplet (a water drop frozen mid-splash, rings fading with distance) and Topo (organic noise quantized into flat terraces — a contour-line terrain model, gorgeous with one filament color per level).

 

Functional tiles, upgraded: the hook tile now takes 1 to 3 evenly spaced prongs (hook_count), and shelf/hook add-ons ship as a separate third object in their own color — assign three filaments, or print just the add-on in PETG for extra strength.

 

Customizer polish: parameter groups reorganized in the order you actually use them (Pattern and Dimensions right after Part, backlight options at the bottom); curve resolution is now an exposed parameter (curve_res — the Quality section is no longer empty!); and sculpt_res moved next to it as the smoothness control for all sculpted engines, now up to 160.

✨ Why it's different

Most tile models repeat one identical piece. TESSERA doesn't: the pattern lives on an infinite virtual canvas, and each tile is just a window on it. Give every tile its position (tile_x, tile_y), keep the same seed, and the design flows across the joints — curves, mazes and dunes continue from one tile to the next as if the wall were printed in one piece.

Bonus: if a tile ever breaks, reprint it. Same seed, same position, identical tile. Write your seed on the back of the wall!

🧩 22 pattern engines, 4 families

  • Global random field — every tile unique, always matching: Truchet arcs, Diagonal maze, True labyrinth, Voronoi web, Bubbles
  • Global deterministic field — one continuous lattice across the wall: Hexagon honeycomb, Flowing waves, Fish scales/Seigaiha, Interlace lattice, Isometric cubes, Diamond plate, Celtic plait
  • Per-tile motif — identical tiles, infinite repetition: Concentric ripples, Sunflower, Star lattice, Girih strapwork, Basket weave
  • Sculpted heightmap — continuous 3D surfaces, plaster-panel style: Silk, Dunes, Crosswave, Droplet, Topo

Two engines deserve a special mention. The True labyrinth is a genuine perfect maze (binary-tree algorithm): every corridor connects, no dead zones, and it continues across tiles — yes, you can solve your wall with a finger. 🌀 And the Sunflower is pure mathematics made visible: seeds placed at the golden angle (360°/φ²), exactly like a real sunflower — and its arms style draws the spiral arms themselves. The arm count is a Fibonacci number by theorem (8/13/21/34 — nothing else produces clean spirals). Switch 21 → 34 and watch the next term of the sequence appear on your wall. 🌻

🔧 The system

  • Two tile formats: square 1×1 and wide 2:1, freely mixed — sockets share the same pitch, so brick-style running bond layouts just work
  • Relief modulation 🌊: sculpt the height of any 2D pattern with waves, splashes, noise, terraces or random plateaus — same design, new depth
  • Backlight mode 💡: switch to cutout and the tile becomes a pierced light panel with a smart support web (no floating pieces, with any engine). The included LED spacer frame mounts on the wall, hosts the strip, and the tile snaps into its front rebate
  • Hidden bowtie connectors join tiles from the back — clean joints, nothing visible from the front
  • Blind keyhole pockets (0/1/2 per tile) hang the wall on ordinary screws, invisible from the front
  • Multi-color by design: base plate and relief are separate meshes, and functional add-ons are a third — use your AMS, or simply add a filament change at the base layer on any single-nozzle printer (on sculpted tiles this paints gorgeous topographic contour lines)
  • Functional tiles: a shelf tile with ribbed ledge and a hook tile with a 45° lip — same footprint, same connectors, they click into any TESSERA wall
  • Calibration part included: dial in the connector fit for your printer before committing to full tiles
  • NxN preview (2×2 to 5×5): see your exact wall before printing a single gram

🖨️ Printing

Everything prints flat, no supports require. Tiles: base on the plate, 2 walls, 10–15% infill. Connectors: 4+ walls or 100% infill. PLA is perfect; PETG for humid rooms. Layer 0.16–0.20 mm (adaptive/0.12 mm recommended for the sculpted engines).

📖 A full illustrated PDF guide is attached — quick start, seamless-tiling explanation, per-engine reference, parameter tables, mounting steps and FAQ.

⚠️ For shelf/hook tiles: set keyholes = 2, put at least one screw in a stud or proper anchor, and load-test gradually. Connectors align tiles — they don't carry shelves.

🚀 Quick start

  1. Print the calibration part, tune conn_clearance
  2. Play with preview until you love a pattern + seed
  3. Export one tile per wall position (same seed, different tile_x/tile_y)
  4. Print, connect, hang. Done.

Show me your walls in the comments — pattern + seed, so others can remix your design! ❤️

Designed by Xeyos Design. Fully parametric — hit Customize and make it yours.

 

NOTE.

The uploaded profile contains just a few examples to illustrate some good print settings, but TESSERA offers a huge number of combinations – find the one you like best.

 

Boost Me (for free)

If you like my project, please give it a boost to help me expand it.


Documentation (1)

Other Files (1)
TESSERA_User_Guide_v2.0.pdf

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License

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