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I was a pioneer in the field of video games, particularly in the creation of interactive adventure games: « La maison du professeur Folibus »: a text adventure game published in Micro-Systèmes in '82, considered the 1st widely distributed original French text adventure game. « Le passager du temps »: a cult game for the Amstrad CPC that was very successful in the '80s
I continued with the 3D engine from 3DGameStudio, I created "workshops", forums, and also worked on projects related to network game programming
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