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Helping to make BattleTech easy to print and learning how to do it on the way there!
If you enjoy this model, support my Mechbay: https://ko-fi.com/jedimaveric
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MakerWorld Guardian
Active more than 20 days out of last 30 days UTC time

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Print successful 122 different models and 2,403 hours
Fresh batch from the mechbay: the Trebuchet and the Jenner/Rattlesnake are now ready for deployment. The Trebuchet keeps its reputation as a dependable missile boat, while the Jenner/Rattlesnake trades subtlety for speed and close-range pressure. Both are tuned for FDM printing and fit nicely alongside other Inner Sphere workhorses.
Jenner Rattlesnake for Battletech
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Flea and Gargoyle just landed in the mechbay. A fast, fragile scout and a heavy bruiser – two very different approaches to the battlefield, both true to the BattleTech feel. If you don’t have them in your collection yet, they’re worth adding to your lance.
Gargoyle K for Battletech
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Two classics just hit the mechbay — the heavy Mauler and the iconic Marauder Unseen-era. Both designs stay true to their original look and fit nicely on the table as fire support and frontline units. If you like that old-school BattleTech silhouette, they’re worth adding to your collection.
Mauler for Battletech
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Chameleon – a classic training mech used to prepare pilots across many units, simple but highly versatile.
Yeoman – slow but dangerous missile platform, designed to overwhelm enemies with long-range LRM barrages.
Two completely different approaches to the battlefield, both worth adding to your collection.
Yeoman for Battletech
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Three classics just rolled out of the mechbay: Vindicator, Battlemaster, and Griffin. Solid workhorses from different roles – from line holders to command bruisers and mobile fire support. All tuned for tabletop presence and ready to drop into your lance.
Vindicator for Battletech
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Hellbringer (Loki) and Viking just hit the mechbay. A Clan heavy built around energy weapons and flexibility, alongside a fast, hard-hitting raider with a bit of a Nordic vibe—two very different machines, both fun to put on the table.
Hellbringer Loki for Battletech
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Three new mechs rolled out of the mechbay: Catapult, Porcupine, and Locust. The Catapult brings classic long-range missile fire support, the Porcupine is a rare and heavily armed oddball from the periphery, and the Locust remains one of the fastest scouts ever fielded by the Successor States. All adapted for FDM and ready for the tabletop.
Catapult for Battletech
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Shadow Cat and Grand Summoner are now in the mechbay.
Shadow Cat – a fast, precise Clan scout, perfect for flanking and picking targets at range. Grand Summoner (Thor) – a classic Clan heavy OmniMech, combining mobility with solid energy and missile firepower.
Both models are ready to download. Happy printing and see you on the table.
Shadow Cat for Battletech
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Light recon just rolled out – **Spider** is now available.
One of the fastest scouts in the Inner Sphere, the Spider lives on jump jets and speed, dancing through enemy lines and spotting targets for heavier lances. If you like mobile harassment units and classic 3025 energy builds, this one’s for you.
Spider for Battletech
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Fresh batch in the mechbay: Hunchback 4P, Champion, and Phoenix Hawk are ready for deployment. From brutal short-range fire support, through fast heavy cavalry, to classic recon and strike duties, this trio covers very different roles on the battlefield. Solid workhorses with long service records, now prepped for your tabletop forces.
Phoenix Hawk PXH 1 for Battletech
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New models are up in the mechbay: Omega, Raven, and Marauder II MAD-4A.
From the rare and intimidating Clan Omega, through the ECM-focused Raven shaping the battlefield without firing a shot, to the brutal assault presence of the Marauder II 4A, this drop covers very different roles on the tabletop. All are FDM-adapted and ready for careful assembly. Happy printing, and enjoy adding some classic BattleTech flavor to your force.
Marauder II MAD 4A for Battletech
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Fresh additions to the mechbay: Talos, Toro, and Summoner (anime version) are now available as FDM-friendly models. A mix of heavy fire support, rugged line brawler, and fast Clan striker, all fitting neatly into classic BattleTech roles. If you’ve been looking to expand your tabletop forces with some familiar silhouettes, these should slot right in.
Toro for Battletech
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Quick mechbay update for fellow mech-jocks: **Fafnir**, **Katana**, and **Crusader** just rolled out. From brutal assault firepower, through a fast-thinking command heavy, to a workhorse brawler that’s seen everything, this trio nicely spans Inner Sphere doctrine. Same focus as always—table-ready machines, no nonsense, just solid BattleTech classics.
Fafnir for Battletech
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New uploads from my bench today.
Blood Asp by TinyRobotsInABox brings speed and aggression with a clean, reliable assembly.
Hollander by GrinningIdiot was a challenge to tame, but now prints solid with reinforced supports.
Both adapted to FDM and live on my MakerWorld.
Bloodasp Prime for Battletech
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Another wave of Abominations just dropped. Warebeast, Troll King, Tyrant, and Cricket expand the Gothic Core Box lineup with more biomechanical horrors. These aren’t mechs, but scenario creatures built for brute force, terror, and narrative play. Each one brings a very different silhouette and threat profile to the table.
Werebeast abomination for Battletech
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Four Abominations from the BattleTech Gothic Core Box just landed. Rampager, Ravager, Colossus, and Stone Giant are not mechs but biomechanical horrors built for sheer brutality. They make great scenario enemies or centerpiece threats for narrative play. Heavy, ugly, and intimidating on the table. Something very different from the usual lance vs lance fights.
Stone Gigant Abomination for Battletech
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Two fast Inner Sphere designs just joined the mechbay: Cicada 3M and Uziel. The Cicada is a pure speed platform, tall and agile, perfect for flanking and harassment. The Uziel brings jump-capable aggression with a very distinctive silhouette. Both models by olve3dtlac came out great. The Uziel legs have heavy supports, but they clean up well with the right settings. Solid prints and fun builds.
Uziel for Battletech
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Two new Shadow Hawks just landed in the mechbay. I liked the base model so much that I adapted both the 2H and 2HT variants. The design from MiniHulkMechs looks great at this scale, and both builds went together smoothly. The Shadow Hawk’s classic silhouette really pops once assembled, and having the two loadouts adds some nice variety for medium-mech lances.
Shadow Hawk 2H/2Ht for Battletech
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The Cyclops just rolled into the mechbay. At 90 tons, it’s a proper command mech with the firepower to stand on the front line and the iconic dome head that makes it instantly recognizable. The print came out great, but be careful with the antennas — they’re fragile during cleanup. Assembly was simple and the final model looks fantastic on the table.
Cyclops for Battletech
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Just added the Griffin to the mechbay. This 55-ton classic always delivers — tough enough to take hits, fast enough to reposition, and that PPC arm gives it real reach. The model from olve3dtlac came together cleanly, and the proportions look great on the table. A dependable medium mech that fits into almost any lance.
Griffin for Battletech
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