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Jam City

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A1 mini
P1S
P1P
X1
X1 Carbon
X1E
A1
H2D
H2D Pro
H2S
P2S
H2C
X2D
A2L

0.2mm layer, 2 walls, 15% infill
0.2mm layer, 2 walls, 15% infill
Designer
6.9 h
2 plates

Open in Bambu Studio
Boost
5
7
0
0
1
0
Released 

Description

I've always thought it would be cool to have a city in which buildings could be moved to meet the needs of the public either for growth, traffic congestion, or even aesthetics. Just like rechargeable batteries in a charger, what if buildings could have similar electrical connections with the ground? I'm sure there are other ways to interpret the idea (maybe utilizing LEDs and other electrical components) but I was inspired by the old “traffic jam” style puzzles where you have to move different sized vehicles out of a parking lot to allow room for your car to leave. I figured this would make the idea more accessible and entertaining for others. 

The idea is to place the person on one of the four center squares, then place buildings around the person blocking their path to far side exit. Either set the buildings randomly and see if you can move them in their X/Y paths to get the person out, or challenge a friend to try to solve the puzzle you made. The original “traffic jam” puzzles came with preset puzzle cards to replicate different versions. I didn't have the time or the ingenuity to do that so be creative!

There's the base and one of each type of building, along with the person. Print as many buildings as you want. The more buildings the harder the puzzle gets. 

Note: I designed everything for the A1 Mini and the sizing came out just about perfect but some building tolerances aren't big enough to allow them to slide next to each other without some friction. Since everything needs to be scaled to the base plate, this is about the smallest it can be while still being playable. If you have a bigger printer I recommend scaling the models up at least 10%.

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