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Pocket Solitaire

Print Profile(3)

All
P1S
P1P
X1
A1
H2D
X1 Carbon
X1E
H2D Pro
H2S
P2S
H2C
X2D
A2L

0.2mm layer, 2 walls, Improved version with snap-fit function
0.2mm layer, 2 walls, Improved version with snap-fit function
Designer
5.3 h
1 plate
4.9(20)

0.2mm layer height, 2 walls, 2 colors! without snap fit
0.2mm layer height, 2 walls, 2 colors! without snap fit
Designer
5.1 h
1 plate
4.4(5)

0.2mm layer, 2 walls, 1 color without snap-fit function
0.2mm layer, 2 walls, 1 color without snap-fit function
Designer
4.8 h
1 plate
5.0(2)

Open in Bambu Studio
Boost
118
396
30
16
288
196
Released 

Description

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A game where no one interferes. Alone, you must remove 32 wooden pegs from the board, leaving only one in the center at the end. In a beautifully crafted box.

 

Print Profiles:

1 - Version 1.0 monochrome and two-tone with retaining clip

2 - Version 2.0 *NEW* two-tone with flat typeface on the lid and snap-fit function

 

 

Ideal for travel

 

Contents:

1 game board

33 wooden pegs (1 spare peg)

 

Game Concept and Objective:

Who makes the best jump? That's the question here. Try to remove as many wooden pegs as possible by jumping over them.

Preparation:

Place one wooden peg in each hole of the game board, leaving only the center hole empty.

Gameplay:

Whenever you jump one peg over another, you may remove the jumped peg from the game. You may only jump over one peg at a time, and the hole you land on must be empty. Horizontal and vertical jumps are allowed; diagonal jumps are not permitted. Each jumped wooden peg is removed from the game.

Game End:

The game ends when no more jumps are possible, and the remaining pegs count as penalty points. Experts can even manage to leave only a single wooden peg in the center of the game board at the end

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License

This user content is licensed under a Standard Digital File License.

You shall not share, sub-license, sell, rent, host, transfer, or distribute in any way the digital or 3D printed versions of this object, nor any other derivative work of this object in its digital or physical format (including - but not limited to - remixes of this object, and hosting on other digital platforms). The objects may not be used without permission in any way whatsoever in which you charge money, or collect fees.