Search models, users, collections, and posts

Hnefatafl - Viking Chess

Print Profile(5)

All
A1
P1S
P1P
X1 Carbon
X1E
X1
H2D
H2D Pro
H2S
P2S
H2C
X2D
A2L
A1 mini

0.2mm layer, 2 walls, 15% infill
0.2mm layer, 2 walls, 15% infill
Designer
7.1 h
3 plates
4.9(70)

Hnefatafl Board Game with Storage Box
Hnefatafl Board Game with Storage Box
Designer
21.8 h
5 plates
4.7(30)

A1 mini 0.2mm layer, 2 walls, 15% infill
A1 mini 0.2mm layer, 2 walls, 15% infill
6.9 h
3 plates
5.0(12)

0.2mm layer, 2 walls, 15% infill Black, Wood, Clay
0.2mm layer, 2 walls, 15% infill Black, Wood, Clay
6.2 h
3 plates
5.0(3)
Click to see more

Open in Bambu Studio
Boost
894
2872
170
127
1.4 k
763
Released 

Description

With this print, you can play a replica of the historic game of Hnefatafl, also known as Viking chess. The models have been carefully influenced by real-life Viking artefacts from the Lewis Chessmen pieces in the British Museum, dating back to 1200AD.

 

The king piece is seated on a throne with Nordic patterns and dragon carvings, which are accurate to the period.

 

For the sake of file size, I have only included one of each piece, so you must make sure you print duplicates of them. You will need 37 playing pieces in total: 1 king, 12 defenders, and 24 attackers. The pieces are very detailed, so you can scale them up to get a much larger game and to better appreciate the ‘carved’ designs.

 

I hope you enjoy this model and playing the game!

 

This version of the game follows the York Rules, also known as Fetlar Hnefatafl. The full rules with images can be downloaded from the documentation folder. These rules come from the Aage Nielsen website, but other variations of the game for an 11x11 board exist, so feel free to find what fits your play.

 

Objective

The dark pieces (attackers) lay siege, with the goal of capturing the king. The light pieces (defenders) must break the siege and bring their king to safety.

1.   Two players, the king's side vs attackers. There are twice as many attackers as defenders.

2.   The attackers' side moves first, and the players then take turns.

3.   All pieces move any number of vacant squares along a row or a column, like a rook in chess.
Moving a piece.

4. Capture

All pieces except the king are captured if sandwiched between two enemy pieces, or between an enemy piece and a restricted square. The two enemy pieces should be on the square above and below or on the squares left and right of the attacked piece, i.e. not diagonally.

A piece is only captured if the aggressor's move closes the trap. Therefore, it is permitted to move between two enemy pieces. The king may take part in captures.

5. Restricted squares

Restricted squares may only be occupied by the king. The central restricted square is called the throne. The king may re-enter the throne, and all pieces may pass through it when it is empty.

Restricted squares are hostile, which means they can replace one of the two pieces participating in a capture. The throne is always hostile to the attackers but only hostile to the defenders when it is empty.
Like the throne, the four corner squares are also restricted and hostile. The board edge is NOT hostile.

6. King's side win

If the king reaches any corner square, he has escaped, and his side wins.

7a. Attackers win

The attackers win if they can capture the king.

The king is captured when the attackers surround him on all four cardinal points, except when he is next to the throne.

If on a square next to the throne, the attackers must occupy the three remaining squares around him.

The king cannot be captured on the board edge, UNLESS he is the only white piece remaining on the board and is completely surrounded by black (i.e. rule 8).

7b.   If the attackers surround the king and ALL remaining defenders, then they win, as they have prevented the king from escaping.

8.   If a player cannot move, he loses the game.

9. It is a draw if it is not possible to end the game, e.g., because both sides have too few pieces left or because of repetitions.


 

If you enjoyed this model, you might like my other historic board game, based on the ancient Egyptian game ‘Jackals and Hounds’: https://makerworld.com/en/models/1130706-ancient-egyptian-board-game-jackals-and-hounds


 


Documentation (1)

Other Files (1)
Rules of Hnefatafl.pdf

Comment & Rating (170)

(0/1000)

License

This user content is licensed under a Standard Digital File License.

You shall not share, sub-license, sell, rent, host, transfer, or distribute in any way the digital or 3D printed versions of this object, nor any other derivative work of this object in its digital or physical format (including - but not limited to - remixes of this object, and hosting on other digital platforms). The objects may not be used without permission in any way whatsoever in which you charge money, or collect fees.