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Metal Slug/Marco

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All
A1 mini
P1S
P1P
X1
X1 Carbon
X1E
A1
H2D
H2D Pro
H2S
P2S
H2C
X2D
A2L

0.2mm layer, 2 walls, 15% infill
0.2mm layer, 2 walls, 15% infill
Designer
2 h
1 plate
5.0(3)

Open in Bambu Studio
Boost
55
95
3
1
81
29
Released 

Description

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I have never been particularly interested in competitions, as I only want to create what I envision, and I dislike being confined to themes imposed by others.

However, this 90s gaming theme genuinely captivated me. Being a seasoned gamer myself, this theme sparked a multitude of ideas within me.

I've never been very interested in contests because I just want to make what I want to make and I don't like themes given by others.
But this time I was interested in the 90's game theme, I'm also a veteran gamer and I saw this theme unconsciously and a lot of ideas popped up.

 

 

Therefore, I crafted this Marco from Metal Slug, a game I cherished during my childhood. My brother and I spent an entire summer conquering its first chapter!

So I made this Marco from Alloy Bullet, a game I loved as a kid, and it took my brother and I a whole summer to get through the first part!

 

This model is designed for a single-piece print. Due to its inherently simple structure, removing supports poses little difficulty. The primary challenge lies in the coloring process, which might slightly interfere with the design. I recommend utilizing a fine, soft pencil for coloring.

This model is a one-piece print, and because of the simple structure itself, support removal is still easy, it's the coloring that may be slightly intrusive, and I would recommend using a fine, soft pencil for coloring.

 

I hope you find this model enjoyable!

I hope you enjoy the model!

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