Star Rail - Sam - Articulated Figure (Beta Version)
Print Profile(1)

Description
A seafaring ranger, and a Rememberer 🤔
Departing now, no one will be hurt 😀👉
I will, ignite the sea 🔥👊🤖👊🔥
If you want to make this model, please understand that it still has many flaws.
You need to solve many problems yourself.
For example, some joint tolerances, be careful not to break the joints when assembling!
If you unfortunately break some parts, you can try to repair them with polishing liquid or acrylic.
The meme is over, let me talk about the journey of this project.
After a few weeks of busy work, I can't hold it back any longer.
I started by printing Luck13toys' Dummy13 articulated doll.
I'm a newcomer to FDM printing, and I was so excited to see such a high-quality articulated doll.
I immediately thought of replacing it with my favorite robot armor!
Segmented armor, replacement transformation, and fully compatible with Dummy13, isn't that bold!
When I first started designing, I told all the modeling software that I was going to make replacement armor, and all the modeling software was very excited.
Maya, Blender, they were all delighted.
It was just too challenging, I couldn't make any mistakes, but eventually I gave up.
Do you know why?
I've studied a lot of Kotobukiya, Good Smile Company, and domestic assembly models,
do you know what the biggest problem is?
Of course, this is a professional problem for toy manufacturers, that is, articulation.
Many designs have made many compromises in styling for articulation,
For example, the skirt armor will definitely interfere with the leg's articulation.
Secondly, adding the design of articulated joints, the proportion of the torso and limbs will definitely be affected.
How to reasonably add articulated joints while maintaining the character's proportion is a very important issue.
I can't sacrifice the character's aesthetics for articulation. The trade-off between these two aspects is a very profound balancing act.
I thought that with the excellent internal skeleton design of Dummy13, I could easily design my own armor,
But in the end, I gave up, it was still too difficult for me now.
After that, I hope to maintain compatibility with Dummy13, such as replacing the head or replacing the arms.

However, this is also difficult to achieve.
Because the proportions were not designed according to the same type from the beginning, Sam's arm is too thin and long when installed.

This brings us back to the previous problem, it's not aesthetically pleasing enough.
Then why not just make it the size of Dummy13?

However, I still encountered problems. My printer has a 0.4mm nozzle, and the hip skirt armor I designed is assembled by pin connectors. At the precision of this 0.4mm nozzle, the pin connector printing effect is not ideal.
After continuous attempts, I printed a bunch of scrap parts, just like the scene after the Glamor Iron Rider fought the Universe Locust Plague.


And my initial passion and motivation were constantly being consumed.
In the end, I finally accepted that my current self is not able to bring this project to the state I envision.
At the same time, I need to take a break and start accumulating experience from things within my reach.
So now I've released this model, hoping that some big shots can come and perfect it.
Or maybe a stronger me will perfect it in the future.
As for the assembly guide, I think anyone who has made Dummy13 should be able to get started easily, I imitated and learned from many of Dummy13's joint designs.
At the same time, I don't recommend that you print it at a smaller scale, because the model's strength and details will be lost a lot.
Finally, I hope you can have fun with this model!
Boost Me (for free)
At first, I was just on a whim, and after successfully making a few small things, I felt like I was awesome and rashly started this project.
But I'm not capable enough to complete it.
I have many ideas for this project, articulated joints, segmented armor, even segmented colors.
But each one is a huge challenge, plus there are problems that I didn't anticipate.
The proportion coordination problem after adding joints to the model, the interference problem of the range of motion after articulation, the placement problem of the printed parts, and so on.
I have so much to learn, and I've already spent too much time and energy on this project from the beginning to the upload.
In the future, when I have mastered more skills and improved my abilities, I may come back to continue refining this project, but for now, let me take a break.






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