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Rope Untangling Puzzle Game: Cable Management Challenge

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All
P1S
A1
P1P
H2S
X1 Carbon
H2D Pro
H2D
P2S
X1E
H2C
A2L
X1
X2D

0.2mm layer, 4 walls, 5% infill
0.2mm layer, 4 walls, 5% infill
Designer
8.3 h
3 plates

Open in Bambu Studio
Boost
10
23
0
0
0
0
Released 

Description

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This is a classic rope untangling puzzle game. The core objective is to untangle all the ropes, matching rope ends of the same color without any crossing or knotting.

 

Basic Rules

1. Board and Rope Ends

◦ Rope ends of different colors are distributed around the disc, with each color having two endpoints.

◦ The ropes intertwine and knot in the middle, forming complex tangles.

2. How to Play

◦ You can drag any rope end and move it to an empty spot on the disc.

◦ The rope will move with the rope end, dynamically changing its tangled state.

3. Win Condition

◦ When all ropes of the same color are no longer crossed and form a clean, untangled straight line between their two ends, that rope is cleared. Clear all ropes to complete the level.

Boost Me (for free)

Assembly requires 2mm colored elastic cords. Each elastic cord needs to be cut to 21cm.

 

There are two ways to install the elastic cords: using the buckle of plate 2 or the knotting method of plate 3 (you only need to print one of the two plates). I personally recommend the knotting method of plate 3 as it's simpler. Plate 2 is just a bit more aesthetically pleasing. However, because it needs to hold the rope ends, it's not very easy to install, and you cannot use PLA Silk. I haven't tried regular PLA, but I used PETG filament. Since it's relatively brittle, there's a chance of cracking, and it's a one-time installation that cannot be opened once installed. I do not recommend using it ^.^

Plate 2 installation method is shown in the figure

 

Plate 3 installation method

 

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License

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