Left Right Center game - pocket altoids edition
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Description
LEFT/RIGHT/CENTER RULES
- Each player starts with 3 chips.
- The first player rolls 3 dice, 1 for each chip. The faces are marked with L, R, C, and dots.
- For each L rolled, pass a chip to the player on the left
- For each R rolled, pass a chip to the player on the right
- For each C rolled, put a chip in the center pot
- For each dot rolled, keep that chip
- Once chips are sent where they should go, pass the dice to the next player to the left that has chips for their roll.
- That player rolls a number of dice corresponding to the number of chips they currently hold and then passes or keeps chips based on the result of that roll.
- 3 or more chips = roll 3 dice
- In optional 6 dice game, a player can roll up to 6 dice if they have more than 3 chips (4 chips rolls 4 dice, 5 chips rolls 5 dice and 6 or more chips rolls 6 dice)
- 2 chips = roll 2 dice.
- 1 chip = roll 1 die.
- 0 chips = skip your turn (but you are still in the game).
- 3 or more chips = roll 3 dice
- If you pass away all your chips, you do not lose immediately. You may receive chips passed from the players to your left or right on their turns, allowing you to roll again.
- The game ends when only one player has chips remaining. That player is the winner!
Left Right Center, Pocket Edition
Everything you need to play the game fits inside a standard Altoids tin:

Choose your insert - standard 3 dice or optional 6 dice. The insert friction fits inside the tin:

Dice and chips fit into recesses in the insert. If you prefer, you can use pennies instead of chips:

If you do not have a spare Altoids tin, simply use the lid from plate 6 with the insert and your game is ready to fit into your pocket.

Just add friends and you are ready to play!
Enjoy!
License
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