Cat tarot-21-The World
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Description
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The twenty-second cat tarot card, which is position number twenty, "The World", can have additional parts added to become a hanging tag, can be used as a bookmark, for divination, or with a magnet on the back, it can be a refrigerator magnet, so many uses!
The next card is number twenty-three, "Re The Fool", followed by the box and some accessories. The cat tarot cards, after more than half a year of production, are nearing completion. Thank you all for your support, let's welcome the final part. For those who have been waiting, they can also start printing now~
The World represents the culmination of the universe, echoing The Wheel of Fortune, the 10th card of the Major Arcana. The four corners still feature the lion, eagle, angel, and sacred ox, but the center is no longer the Wheel of Fortune, but a cat goddess dancing within a laurel wreath. In one hand, she holds a magic wand, which also appears to be a key, cheering for those reaching their destination, or perhaps a summons, guiding the victor to the gate of wisdom, receiving the key to happiness from their hand. The World is the end of the Major Arcana's life journey and also a new beginning. By entering the gate of wisdom, you will transform back into The Fool, striving to find new wisdom or life goals. The main element of happiness is wholeness, the feeling that everything works together harmoniously. It is not a static state but a dynamic balance. When all elements work together, people feel fulfilled and blessed
The World card represents a period of broadening horizons. Although nothing may change in the short term, during this time, you have ample energy to explore what you love. Travel is often a great option, and under the protection of The World, safe and rewarding journeys are generally assured. Making new friends or reading widely are also good choices. Since immediate change is not possible, explore different possibilities; perhaps among those you never considered, you will discover new opportunities and embark on a magnificent journey again. The World also signifies communication with the natural world. Recharging and relaxing your weary mind and body in nature will make your future path more stable
On the other hand, as the last of the 22 Major Arcana cards, The World is a card of completion. However, once things are complete, change is difficult. An angular stone might change shape with a casual bump, but a perfectly round stone might remain round even after rolling for a long time. Moreover, something that is all-encompassing inevitably lacks individuality, making The World card the least distinctive of all the Major Arcana, and originally difficult to judge as good or bad. Nevertheless, most people prefer stability. Even if it's not their ideal state, as long as they can settle down, many are willing to accept things as they are, even go with the flow. Unfinished business might just be reminisced about occasionally after meals. Thus, often, those who draw The World card are satisfied with the stability it represents and feel content—after enduring so much hardship, they feel it's time to settle down. And isn't "contentment" already a form of success in life
However, sometimes you might encounter someone who draws The World card in an extremely bad situation, such as being at the bottom of their career, or their relationship being stuck. While not common, encountering such a situation can be quite tricky, as The World card then essentially becomes a nightmare. Due to its stable nature, whatever your current circumstances, they will persist for a considerably long time, remaining exactly as they are. Among the long-term cards, The World is sometimes the most annoying. It neither promises slow change at the end of a period like The Wheel of Fortune, nor does it utterly overwhelm you like The Tower, leaving you unable to cope. The World card feels like driving through the Sahara Desert with just enough supplies: a flat, unchanging landscape no matter how far you drive, a prolonged confrontation with drought and heat, extremely uncomfortable and utterly boring because you are helpless. Before you can drive out of this desert, you can only continue repeating the same mechanical actions. These actions might eventually lead you out of the desert, but at the moment, this is completely unclear. Faced with such a situation, you can only endure it. Although it's usually advised to find some enjoyment, in this case, even the most amusing pastimes would likely feel tasteless
The card face is an original design, with dimensions of 8*12cm and a thickness of 2.8mm
For best results, a 0.2 nozzle is recommended, but 0.4 can also print normally, see the effect below

Filaments used:
If using AMS, print normally, if not using AMS
Start printing in black
At layer 10, change to red and print
At layer 19, change to sun yellow and print
At layer 27, change to white and print
The series plans to produce 22 Major Arcana cards, concluding with the creation of a box. You can follow the collection here ↓
Cat Tarot Card Series:https://makerworld.com/collections/8576064
License
You shall not share, sub-license, sell, rent, host, transfer, or distribute in any way the digital or 3D printed versions of this object, nor any other derivative work of this object in its digital or physical format (including - but not limited to - remixes of this object, and hosting on other digital platforms). The objects may not be used without permission in any way whatsoever in which you charge money, or collect fees.








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