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OFF-DUTY ZKULL – Urban Streetwear Skull Multi-Part

Print Profile(3)

All
P1S
A1 mini
A1
H2S
P2S
H2D Pro
X2D
X1
X1E
H2D
H2C
P1P
X1 Carbon
A2L

Standard Size
Standard Size
Designer
11.3 h
7 plates
5.0(30)

Large Size
Large Size
Designer
22.6 h
7 plates
5.0(8)

0.2mm layer, 2 walls, 6% infill
0.2mm layer, 2 walls, 6% infill
28.2 h
6 plates
5.0(1)

Open in Bambu Studio
Boost
569
1257
67
46
756
349
Released 

Bill of Materials

Bambu Filaments
Select all
Matte Sky Blue (11603) / Refill / 1kg
Matte Grass Green (11500) / Refill / 1kg
Matte Charcoal (11101) / Refill / 1kg
Matte Ivory White (11100) / Refill / 1kg

Description

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He's not on the clock. He's on the move. — OFF-DUTY ZKULL

 

Original modular skull figurine from the ZKULL collection. Multi-part assembly, single-extruder friendly (no AMS), friction-fit pegs, glue 
optional, easy color customization. Oversized streetwear vibe — chunky knit hoodie, beanie, cargo pants, chunky sneakers. Includes optimized 
print orientations + tested Bambu Studio profiles.

— Follow the full ZKULL collection here: [collection link] —


ZKULL EDITION
 

Meet ZKULL, a collection of modular skull figurines inspired by urban culture and designer toys. The idea is simple: avoid AMS and reduce 
filament waste by offering models as multi-part assemblies, so anyone can pick their own colors on a single-extruder printer — no purge 
tower, no forced material swaps. 

Each piece is designed to be easy to print, assemble, and customize to your style. New ZKULL releases drop regularly — feel free to share your ideas. I hope you enjoy the collection, and I can't wait to see your prints.

 

ZKULL OFF-DUTY


He's not on the clock. He's on the move.

The hood sits heavy on his shoulders. The beanie tilted just right. The sneakers loose, broken-in, comfortable like a second skin. He's not dressed for anyone — he's dressed for himself. The chunky knit hangs like armor that doesn't need to prove anything, and the cargo pants carry whatever the day decides to throw at him. In his world, style isn't a uniform. It's a state of mind. The collar swallows half his face. The brim of the beanie cuts the light. He walks past the city like he's seen it all before — because he has. He doesn't chase trends. He outlasts them.

 

The streets feel different when he's off-duty. Quieter. Slower. The neon softens, the bass from passing cars turns into background hum, and every reflection in a shop window looks like it was placed there just for him.

He doesn't pose. He just exists.
And the city makes space for him.

When he's off-duty, the whole world is his runway.

 

Summary

Model designed in multiple parts and assembled with friction-fit connectors. The pieces hold together without glue if your material tolerances and printer calibration are dialed in. The provided files already contain optimized orientations (for supports and positioning), do not reorient parts unless you know exactly what you're doing.

 

 

Print Instructions

Keep the provided parameters: the Bambu Lab / Bambu Studio profiles included in the archive are tested for this model and can be used 
as-is for reliable printing.

 

Orientation & Supports

All parts are positioned in the files to minimize supports and ease post-processing. Do not globally reorient parts; if you modify one, check the impact on support generation.

 

Assembly – Recommended Method
 

- Dry-fit first: assemble all parts without glue to check alignment and tolerances.
- Cleanup: trim or lightly sand the edges and pegs with a file or modeling tool for a smooth fit.
- Fine adjustments:
- Too tight → very light sanding (grit 200–400).
- Too loose → apply a thin strip of PLA/PTFE tape on the peg (discreetly) or a tiny drop of glue.
- Optional bonding: use cyanoacrylate (CA) glue for permanent joints.
- Small parts (logos, accessories): depending on your printer's precision, you may need to glue small details for proper stability.
- Final check: verify pattern alignment and part mobility.

 

Recommended Print Settings


- Layer height: 0.12–0.20 mm (use 0.12 mm for fine details).
- Walls: 2–3.
- Infill: 10–20% (increase for load-bearing parts).
- Top/bottom layers: 4.
- Supports: use the provided orientations — Bambu Studio / included 
 profiles handle them efficiently.
- Bed adhesion: use a skirt if contact surfaces are small.
- Temperatures: keep default profile settings or adjust to match your filament.

 

Additional Gluing Note
 

Each part can be glued for long-term stability, or left unglued if 
you plan to swap color variations. However, it is strongly 
recommended to glue the black eye inserts and the nose, as these 
are the only parts without tolerances designed for friction-fit.

Specific Notes & Best Practices
- Tolerances vary by filament — always test on your target printer.
- Don't glue immediately — prefer a dry assembly to allow color 
 swaps and adjustments.
- Labeling: keep the original part names/positions as indicated in 
 the files (it makes reassembly and support easier).

 

🖨️ Print Settings

Bambu Lab P1S | Nozzle 0.4 mm | Textured PEI Plate

0.20mm Standard @BBL X1C

 

── Quality

  • Layer height: 0.2 mm
  • First layer: 0.2 mm
  • Walls: 2
  • Top / Bottom: 5 / 3 layers

 

── Infill

  • Density: 6%
  • Pattern: grid
  • Top surface: monotonicline
  • Bottom surface: monotonic

 

── Supports

  • Type: tree(auto)
  • Threshold: 30°
  • Z distance: 0.2 mm

 

── Speeds (mm/s)

  • Outer wall: 200
  • Inner wall: 300
  • Infill: 270
  • Top surface: 200
  • Travel: 500
  • First layer: 50

 

── Filament

  • Type: PLA
  • Brand: Bambu Lab
  • Profile: Bambu PLA Matte
  • Nozzle temp: 220°C
  • Bed temp: 55°C

 

── Colors

  • F1 Bambu PLA Matte #FFFFFF · PLA
  • F2 Bambu PLA Matte #000000 · PLA
  • F3 Bambu PLA Matte #61C680 · PLA
  • F4 Bambu PLA Matte #56B7E6 · PLA

 

── Misc

  • Seam: aligned
  • Z-hop: 0.4 mm
  • Brim: auto_brim
  • Prime tower: Yes — 35 mm
  • Elephant foot: 0.15 mm

 

📦 Objects per Plate

 

── Plate 1 (1 object)

Pull V8_fixed.stl — Bambu PLA Matte · 3 overrides

  • Skeleton infill: 6%
  • Skin infill: 6%
  • Infill density: 6%

 

── Plate 2 (1 object)

Pants V2_fixed.stl — Bambu PLA Matte · 3 overrides

  • Skeleton infill: 6%
  • Skin infill: 6%
  • Infill density: 6%

 

── Plate 3 (1 object)

Bonnet V2.3mf — Bambu PLA Matte · global settings

 

── Plate 4 (1 object)

Head V1.stl — Bambu PLA Matte · global settings

 

── Plate 5 (4 objects)

Cylindre — Bambu PLA Matte · global settings

Cylindre — Bambu PLA Matte · global settings

Cylindre — Bambu PLA Matte · global settings

Cylindre — Bambu PLA Matte · global settings

 

── Plate 6 (1 object)

Shoes_fixed.stl_A — Bambu PLA Matte · 3 overrides

  • Skeleton infill: 6%
  • Skin infill: 6%
  • Infill density: 6%

 

── Plate 7 (1 object)

Eyes Nose.stl — Bambu PLA Matte · global settings

 

 

 

 

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