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Airsoft Hit Tokens – Capture Game System

Print Profile(1)

All
P2S
H2D
A1
H2D Pro
X1
H2C
P1P
H2S
X2D
P1S
A1 mini
X1 Carbon
X1E
A2L

0.2mm layer, 4 walls, 50% infill
0.2mm layer, 4 walls, 50% infill
Designer
3.6 h
1 plate

Open in Bambu Studio
Boost
3
6
0
0
0
0
Released 

Description

Airsoft Hit Marker System – “Kill Confirm” Game Mode

This modular hit marker system is designed for airsoft game modes like “Kill Confirmed” or team-based objective play.

Each player attaches one team-colored marker to their gear using a Velcro patch.
When hit, the marker can be removed and captured by the opposing team.

🔹 Game Setup:

Each team has two containers at their spawn:

• One filled with team-colored markers
• One empty container for collected enemy markers

🔹 Gameplay Rules:

  1. Each player starts with one marker attached to their gear
  2. When hit:
    • Player calls “Hit” loudly
    • Removes the marker and holds it visible
    • Counts out loud to 30
  3. During this time:
    • Opponents can take the marker
  4. The hit player returns to spawn and takes a new marker

🔹 Objective:

Collect more enemy markers than the opposing team.

🔹 Additional Parts Required:

• Paracord (for attachment loop)
• Self-adhesive Velcro strips (~20 mm width)

🔹 Notes:

The system is lightweight, easy to print, and ideal for team-based gameplay, training scenarios, or organized airsoft events.

Print recommendations:
PLA for standard use or PETG for increased durability.

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License

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You shall not share, sub-license, sell, rent, host, transfer, or distribute in any way the digital or 3D printed versions of this object, nor any other derivative work of this object in its digital or physical format (including - but not limited to - remixes of this object, and hosting on other digital platforms). The objects may not be used without permission in any way whatsoever in which you charge money, or collect fees.