Search models, users, collections, and posts

Zombicide Tile Edge System V2 - Reworked & Fixes

Print Profile(1)

All
P2S
X1 Carbon
X1
A1
X1E
H2S
P1S
H2D
X2D
H2C
H2D Pro
P1P
A2L

Full set - including box inserts
Full set - including box inserts
Designer
15 h
4 plates
5.0(10)

Open in Bambu Studio
Boost
111
434
29
8
212
128
Released 

Bill of Materials

Bambu Filaments
Select all
Yellow (10400) / Refill / 1kg
Black (10101) / Refill / 1kg

Description

Tile Edge System designed for Zombicide, to stop the tiles from sliding apart etc.

 

Works with any board game that has 250 x 250 mm tiles with a recommended max tile height of 2.7 mm (there is a 3mm space in the design). 

 

Update (2026/05/08):

  • Changed length of the special Straight for train tracks to 6mm shorter due to feedback from user. 
  • The length is now based on a tile size of 250mm x 84 mm.

The Undead or Alive update (2026/04/25):

@jonogo asked if I could add support for the train track tiles in Undead or Alive... Well, of course!

  • Added .stl and print plate with two new straight-piece for the train tiles in Undead or Alive.
  • I don't own Undead or Alive so: 
    • I have based the measurements on data from a friendly user, thank you @jonogo (Tiles should be 250mm x 90mm for the new straight to match)
    • I have based my choices on the missions from the Undead or Alive rule book.
    • See image with simulated tile, you can find it in the model pictures.
    • I have no way of testing. PLEASE let me know If you have any issues!

New in V2:

  • Increased the space for tiles to avoid tiles being damaged (pinched) when assembling the set. 
  • Added in-box storage (inserts). The boxes are slightly higher than the stack of tiles, which is on purpose to ensure space for the parts.
  • Removed the need for clips to reduce complexity of assembly and use. The new system should be solid enough for plenty of uses.

Designed for:

  • Comfort of play 
    • No more tiles that gets displaced or shifted during moving of zombie hordes.
    • Spawn markers and Exit markers are easily seen by players.
  • Low cost
  • Fast print
  • Durability

Print instructions:

  • Print the parts you need.
  • Keep supports on for the inverted corner pieces.
  • Add brims if you are not confident in your build plate.
  • KEEP BRIMS on the Undead or Alive straights (StraightTrainTracks)

Usage Instructions:

The system has been designed for easy use if you follow these guides. 

  • Assembly: When assembling your tiles, put on the Corners and the Straights first, then add Connectors afterwards. 
  • Disassembly: When disassembling, remove the Connectors first. 

 

My Retro Arcade DisplayPixel collection:

The cutest little 3D versions of classic arcade sprites. Comes with a beautiful frame.

 

 

My board game accessory collections: 

Follow me for more!

 

You are welcome to help me by buying me a coffee, but it is not expected.

 

Design by Dan Høegh, 2025-2026
(unless otherwise stated in the above text)

Boost Me (for free)

It takes a lot of resources to prototype and test-print. The occasional boost helps a lot!

Membership

Print and sell my models. Get a commercial license. Only applies to my exclusive models!

Join

 

Comment & Rating (29)

(0/1000)

License

If you want to use this model commercially, please join my membership.
Join Now
This user content is licensed under a Standard Digital File License.

You shall not share, sub-license, sell, rent, host, transfer, or distribute in any way the digital or 3D printed versions of this object, nor any other derivative work of this object in its digital or physical format (including - but not limited to - remixes of this object, and hosting on other digital platforms). The objects may not be used without permission in any way whatsoever in which you charge money, or collect fees.