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0.12mm layer, 2 walls, 15% infill
0.12mm layer, 2 walls, 15% infill
Designer
3.5 h
1 plate
5.0(1)

Open in Bambu Studio
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53
200
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28
25
ReleasedĀ 

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Matte Ash Gray (11102) / Filament with spool / 1kg

Description

Boost Me (for free)

If you like this I'd appreciate a ⭐⭐⭐⭐⭐ rating! If you want to support me, leaving a like, comment, rating or even a boost helps others discover my work and encourages me to keep creating more free models like this one! Want to buy me a coffee? ā˜• https://ko-fi.com/battle_ready/tip ā˜•Thank you for your support!

I’m always improving my files, if you run into any issues please reach out before leaving a low rating. I’m happy to help troubleshoot and make improvements!

 

This model was designed with tabletop play in mind, my goal is to help make combat encounters feel more epic.

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All files have been designed and test‑printed with a focus on a good balance between visual detail, print time, material usage, and ease of support removal.Ā 

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Please note that printing environments, slicer settings, and filament quality can vary, which may result in differences between prints. Adjustments to settings may be required to achieve the best results on your specific setup.

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Umber Hulk

MM'25p312

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Large Monstrosity, Chaotic Evil

AC 18

Initiative +4 (14)

HP 93 (11d10 + 33)
Speed 30 ft., Burrow 20 ft.
Ā Ā modsaveĀ Ā Ā modsaveĀ Ā Ā modsave
Str20+5+5Ā Dex13+1+1Ā Con16+3+3
Int9-1-1Ā Wis10+0+0Ā Cha10+0+0
Senses Darkvision 120 ft., Tremorsense 60 ft., Passive Perception 10
Languages Umber Hulk
CR 5 (XP 1,800; PB +3)

Traits

Tunneler. The umber hulk can burrow through solid rock at half its Burrow Speed and leaves a 10-foot-diameter tunnel in its wake.

Actions

Multiattack. The umber hulk makes three Rend attacks.

Rend. Melee Attack Roll: +8, reach 10 ft. Hit: 12 (2d6 + 5) Slashing damage.

Bonus Actions

Confusing Gaze (Recharge 5–6). Wisdom Saving Throw: DC 14, each creature in a 30-foot Cone. Failure: The target can't take Reactions until the start of the umber hulk's next turn, and the target rolls 1d8 to determine what it does on its next turn:

  • 1-4. The target does nothing.
  • 5-6. The target takes no action or Bonus Action and uses all its movement to move in a random direction.
  • 7-8. The target makes a melee attack against a random creature within its reach or does nothing if it can't make such an attack.
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Habitat: Underdark
Source: MM'25, page 312. Referenced in FRAiF.

 

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License

This user content is licensed under a Standard Digital File License.

You shall not share, sub-license, sell, rent, host, transfer, or distribute in any way the digital or 3D printed versions of this object, nor any other derivative work of this object in its digital or physical format (including - but not limited to - remixes of this object, and hosting on other digital platforms). The objects may not be used without permission in any way whatsoever in which you charge money, or collect fees.

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