Search models, users, collections, and posts
GIF

Print Profile(1)

All
P1S
P1P
X1 Carbon
H2S
X2D
P2S
H2C
H2D Pro
A1 mini
A1
X1
H2D
X1E
A2L

0.08mm layer, 2 walls, 15% infill
0.08mm layer, 2 walls, 15% infill
Designer
1.4 h
1 plate
4.8(4)

Open in Bambu Studio
Boost
76
368
8
1
106
61
ReleasedĀ 

Bill of Materials

Bambu Filaments
Select all
Matte Ash Gray (11102) / Filament with spool / 1kg

Description

Boost Me (for free)

If you like this I'd appreciate a ⭐⭐⭐⭐⭐ rating! If you want to support me, leaving a like, comment, rating or even a boost helps others discover my work and encourages me to keep creating more free models like this one! Want to buy me a coffee? ā˜• https://ko-fi.com/battle_ready/tip ā˜•Thank you for your support!

I’m always improving my files, if you run into any issues please reach out before leaving a low rating. I’m happy to help troubleshoot and make improvements!

 

This model was designed with tabletop play in mind, my goal is to help make combat encounters feel more epic.

Ā 

All files have been designed and test‑printed with a focus on a good balance between visual detail, print time, material usage, and ease of support removal.Ā 

Ā 

Please note that printing environments, slicer settings, and filament quality can vary, which may result in differences between prints. Adjustments to settings may be required to achieve the best results on your specific setup.

Duergar Darkhaft

OotAp226

Ā 
Medium Humanoid (Dwarf), Lawful Evil

AC 16 (scale mail, shield)

Initiative +0 (10)

HP 26 (4d8 + 4)
Speed 25 ft.
Ā Ā modsaveĀ Ā Ā modsaveĀ Ā Ā modsave
Str14+2+2Ā Dex11+0+0Ā Con14+2+2
Int11+0+0Ā Wis10+0+0Ā Cha9-1-1
Resistances Poison
Gear Javelin, War Pick
Senses Darkvision 120 ft., Passive Perception 10
Languages Dwarvish, Undercommon
CR 2 (XP 450; PB +2)

Traits

Duergar Resilience. The duergar has advantage on saving throws against poison, spells, and illusions, as well as to resist being charmed or paralyzed.

 

Innate Spellcasting (Psionics). The darkhaft's innate spellcasting ability is Intelligence (spell save DC 10) it can innately cast the following spells, requiring no components:

Sunlight Sensitivity. While in sunlight, the duergar has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

Enlarge (Recharges after a Short or Long Rest). For 1 minute, the duergar magically increases in size, along with anything it is wearing or carrying. While enlarged, the duergar is Large, doubles its damage dice on Strength-based weapon attacks (included in the attacks), and makes Strength checks and Strength saving throws with advantage. If the duergar lacks the room to become Large, it attains the maximum size possible in the space available.

War Pick. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage, or 11 (2d8 + 2) piercing damage while enlarged.

Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 9 (2d6 + 2) piercing damage while enlarged.

Invisibility (Recharges after a Short or Long Rest). The duergar magically turns invisible until it attacks, casts a spell, or uses its Enlarge, or until its concentration is broken, up to 1 hour (as if concentrating on a spell). Any equipment the duergar wears or carries is invisible with it.

Ā 
Source: OotA, page 226

 

Like what you see here? Check out My Profile for more awesome things to print!

Got a creature you'd like to see that I don't have on my profile yet? Drop a comment with a suggestion!

Comment & Rating (8)

(0/1000)

License

This user content is licensed under a Standard Digital File License.

You shall not share, sub-license, sell, rent, host, transfer, or distribute in any way the digital or 3D printed versions of this object, nor any other derivative work of this object in its digital or physical format (including - but not limited to - remixes of this object, and hosting on other digital platforms). The objects may not be used without permission in any way whatsoever in which you charge money, or collect fees.