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MechaMan – Dispatch | HueForge Wall Art

Print Profile(1)

All
A1
H2C
P2S
H2D
H2D Pro
H2S
X2D
A2L

0.08mm layer, 2 walls, 100% infill
0.08mm layer, 2 walls, 100% infill
Designer
9.7 h
1 plate
5.0(1)

Open in Bambu Studio
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2
8
1
2
1
0
Released 

Description

MechaMan – Dispatch | HueForge Wall Art

If you haven't played Dispatch, do yourself a favor and check it out — MechaMan is an absolute unit of a character and I knew I had to print him the second I saw this art style. The bold silhouette, the cyan accent lights, the city backdrop... it was basically made for HueForge.

 

This is a multi-filament HueForge model printed on a canvas-style tile. The color palette is pretty minimal — mostly black and Blue gray with those punchy teal/cyan highlights — but the depth and layering make it look way more complex than it is. Super happy with how the cityscape in the background came out, the windows and building details read really well at this size.

 

Great desk piece or wall art for any fans of the game. Shoutout to the Dispatch team for making such a visually sick character to begin with 🤖

 

Print Details:

 

Project: MechaMan.hfp
Print at 100% infill with a layer height of 0.08mm with a base layer of 0.16mm

 

The Model is 164.06x200mm in size
You may print at higher layer heights below the Min Depth of 0.96mm
The Max Depth is 3.4mm and the Actual Depth is 3.4mm

 

Filaments Used:
    PLA BambuLab Basic Black Transmission Distance: 0.6
    PLA BambuLab Basic Blue Gray Transmission Distance: 3
    PLA BambuLab Basic Cyan Transmission Distance: 3.5
    PLA BambuLab Matte Ivory White Transmission Distance: 3.5
This print uses 4 unique filaments

 

Swap Instructions:
    Start with Black
    At layer #22 (1.84mm) swap to Blue Gray
    At layer #29 (2.4mm) swap to Cyan
    At layer #37 (3.04mm) swap to Ivory White for the rest.
 

 

Drop a make if you print one — I'd love to see other people's color variations!

 

 

 

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