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Resident Evil Chunk

Print Profile(1)

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P1S
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H2D Pro
P2S
A1
X1 Carbon
X1E
H2C
X2D
A2L

0.12mm layer, 3 walls, 10% infill
0.12mm layer, 3 walls, 10% infill
Designer
5.9 h
1 plate

Open in Bambu Studio
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23
66
4
0
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Released 

Description

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Boost Me (for free)

If you like this model, I’d appreciate a free boost. This supports the development of more designs. : )

 

 

 

🧟♂️ CHUNK – Resident Evil Style Figure (High Detail Print)

🔥 Description

A massive, grotesque “Chunk” character in Resident Evil style – perfect for horror fans, collectors, and display setups.

This model features:

  • extreme surface texture (skin details, wrinkles, realism)
  • strong presence due to body mass and pose
  • perfect for painting or raw display (PLA Look)

👉 Ideal for:

  • Gaming Setups 🎮
  • Horror Dioramas
  • Collector's Shelves
  • Gift for Resident Evil Fans

🧠 Technical Analysis (your print – honest & optimized)

Strengths:

  • Very good overall dimensional accuracy
  • Details on face and body clearly recognizable
  • No major layer shifts or warping

Weaknesses (important for upload transparency):

  • Stringing in the mouth area
  • Slight blobbing/artifact formation on shoulder/arms
  • Internal structure visible in the mouth (support remnants)

👉 Conclusion:
Solid print with optimization potential – realistically and authentically documented.

⚙️ Recommended Print Settings (Bambu / PLA optimized)

Layer & Quality

  • Layer Height: 0.12 mm (recommended) / 0.16 mm (faster)
  • Wall Loops: 3–4
  • Top/Bottom: 5–6 Layers

Temperature

  • nozzle: 200–210°C
  • Bed: 55–60°C

Cooling

  • 100% from Layer 3

Speed

  • Outer Wall: 40–60 mm/s
  • Inner Wall: 80–120 mm/s

🚫 Critical Optimization (Mandatory for a better print)

1. Fix Stringing

  • Retraction: 0.8–1.2 mm
  • Retraction Speed: 35–45 mm/s
  • Increase Travel Speed (≥180 mm/s)

2. Mouth Area (most important point)

  • Supports: Tree Support ON
  • Support Angle: 45°
  • Interface Layers: 2–3

3. Improve Surface

  • Optional: 0.2 mm nozzle for Ultra-Detail
  • Or: Enable Variable Layer Height

🧩 Slicer Setup (Bambu Studio Shortcut)

  • Profile: Generic PLA / eSun PLA+ compatible
  • Seam Position: Back / Random
  • Z-Hop: 0.2 mm
  • Ironing: ON (only belly surface optional)

 

 

 

This is an unofficial, fan-made 3D model (fan art). All rights to the character, design, and associated franchise depicted belong solely to the original creators, rights holders, and publishers. This model was created out of pure fan passion and is intended exclusively for private, non-commercial use. Selling these 3D files or the resulting physical models is not permitted.

🧩 Quality & Feedback
• Please post a "Make" with a photo – this helps others and improves visibility.
• Feedback/Issues: Briefly state: Printer, material, layer height, temperature, photo of the problem area.

📄 License / Usage
• Private use according to the model license.
• Commercial use (sales/shop/production) only with an appropriate commercial license membership.

🛠️ Troubleshooting (Briefly)
• Stringing: Lower temperature slightly + check retraction/travel.
• Elephant's foot: Reduce first layer flow/temperature or use Elephant-Foot Compensation.
• Connector too tight: Check calibration/flow, do not scale; if necessary, lightly sand.

 

My Setup – for a better overview and as a transparent insight into my current equipment. This is how my personal work and technology setup is presented.

 

 

 

 

 


 

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License

This user content is licensed under a Standard Digital File License.

You shall not share, sub-license, sell, rent, host, transfer, or distribute in any way the digital or 3D printed versions of this object, nor any other derivative work of this object in its digital or physical format (including - but not limited to - remixes of this object, and hosting on other digital platforms). The objects may not be used without permission in any way whatsoever in which you charge money, or collect fees.