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6DFrame Standard 1.0 / No AMS, No Support, No glue

GIF

Print Profile(7)

All
A1
H2D Pro
P1S
X1E
P1P
P2S
H2S
X1 Carbon
A1 mini
X1
H2C
H2D
X2D
A2L

3 Color / 3 Print Plates 0.2mm layer, 2 walls
3 Color / 3 Print Plates 0.2mm layer, 2 walls
Designer
4.5 h
3 plates
4.6(139)

2 Color or AMS 3 Color / 2 Printing Plate
2 Color or AMS 3 Color / 2 Printing Plate
Designer
4.3 h
2 plates
4.7(23)

increased stability for the pins (Test)
increased stability for the pins (Test)
Designer
37 min
2 plates
4.4(8)

Single Color
Single Color
Designer
3.9 h
1 plate
4.0(7)
Click to see more

Open in Bambu Studio
Boost
4582
10508
520
377
5.3 k
3.5 k
Released 

Description

+ 2026/03/30

🆕 Update: Improved Pin Print Profile

  • We have added a new print profile with increased stability for the pins. If you are experiencing pin print failures, please try this profile.
  • If user feedback is positive, we will apply this change to the default model.

🛠️ Troubleshooting: Breakage During Assembly

  • Why it happens: Breakage when inserting pins is often caused by slight material differences between filaments. This shrinkage or tolerance difference can occur even between different colors of the exact same filament type.
  • The Solution: To minimize this variable, we highly recommend using the exact same filament for both the joint pins and the main frame.
  • (Tip: You can easily achieve this by using the 2-color print setting!)

 

Read This Before Assembly

Before assembly, it is recommended that you prepare a pair of long-nose pliers and a flat work surface such as a table or cutting mat.


Assembly strength and difficulty may vary depending on the filament used.


This model was tested using PLA Basic and PLA Matte filaments on the P1S, A1, and P2S printers.

 

💡 Material Guide

  • Not Recommended: PLA Matte & Silk (Low durability, prone to breaking)
  • Good: Basic PLA (Lower risk of breakage during assembly)
  • Best: PETG & ABS (Highest strength and joint durability)

⚙️ Scaling & Assembly Notes

  • The overall model scales well and assembles without issues from 100% to 200%.
  • Note on Hands: At these larger scales, the joints of the print-in-place hands may become loose.
  • (Upcoming: We plan to add fixed hands and multi-part hands as alternative options.)
  • Scaling beyond 200% has not been tested yet.

 

Assembly Guide (Youtube Video)

 

Details

The assembled size is approximately 5.5 inches (14 cm).

Extra Joint Pins are included, so it is normal to have leftover pins after assembly.

 

When only the frame is assembled, some parts may not be firmly secured.

These parts are designed to be fully secured once the armor parts are attached, so posing or handling the model is recommended only after assembly is fully complete.

 

Please refer to this when moving the neck and shoulder joints.

 

The 3 mm hole on the back adds extra play value by supporting a variety of joint-compatible options.

 

The optional armor parts allow for a simpler look.
(Recommended for two-color builds.)


Documentation (22)

Assembly Guide (22)
Frame Step1.webp
Frame Step2-1.webp
Frame Step2-2.webp
Frame Step3.webp
Frame Step4-1.webp
Frame Step4-2.webp
Frame Step4-3.webp
Frame Step4-4.webp
Frame Step5.webp
Frame Step6-1.webp
Frame Step6-2.webp
Frame Step6-3.webp
Frame Step7-1.webp
Frame Step7-2.webp
Frame Step8-1.webp
Frame Step8-2.webp
Frame Step8-3.webp
Frame Step9-1.webp
Frame Step9-2.webp
Frame Step10.webp
Armor part layout.png
Frame part layout.png

Comment & Rating (520)

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License

This user content is licensed under the MakerWorld Exclusive License.

You may create derivative works based on this object, provided that all such derivative works are published exclusively on the MakerWorld platform and include proper attribution to the original creator. You may not share, upload, host, distribute, or publish this object—or any derivative work of this object—on any other digital platform, marketplace, or distribution channel. Commercial use of this object and any derivative works is strictly prohibited. This includes, but is not limited to, selling, renting, sublicensing, or using the object in any context in which you receive monetary compensation or other financial benefits.