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Dwarf Iron Guard - 5 Warrior Set (32mm D&D)

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0.12mm layer, 2 walls, 15% infill
0.12mm layer, 2 walls, 15% infill
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3.2 h
1 plate
4.1(19)

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🛡️ Iron Guard: Set of 5 Dwarf Warriors (32mm Scale)

This pack includes 5 Dwarf warrior miniatures fully equipped and ready for battle. Designed specifically for role-playing and strategy games, each dwarf has a unique pose and details that highlight their mountain heritage

  • Scale: 32 mm
  • Base: 25mm bases included

🛠️ Print Settings (MYSSTRA3DART)

To capture the braided beards, the runes on the axes, and the armor textures, I recommend the following settings

  • Layer Height: 0.12mm. It's the "sweet spot" for nearly invisible layers and perfect facial details
  • Supports: It is recommended to use Tree Supports with a small contact distance

⚠️ IMPORTANT NOTICE: Please remove supports very carefully. Dwarfs are small by nature, and at 32mm scale their limbs and weapons can be delicate. Use precision tweezers and patience; you don't want your warrior to finish the battle before it starts due to pulling too hard!

To ensure your set of 5 dwarfs not only looks good but is also lethal on the gaming table, here is a balanced stat block. You can use them as an elite unit or as mercenaries in your D&D campaigns

🛡️ Stat Block: Dwarf Iron Guard (Unit)

Type: Humanoid (Dwarf), Lawful Neutral | Challenge Rating (CR): 3 (Individual) / 8 (Group of 5)

AttributeValueMod
HP (Hit Points)45+3
AC (Armor Class)18(Plate & Shield)
Speed25 ft--
  • Resistances: Poison (Dwarven Resilience)
  • Senses: Darkvision 60 ft
  • Passive Ability: Dwarven Armor Training. Their speed is not reduced by wearing heavy armor

⚔️ Actions

  • Battleaxe: Melee Weapon Attack: +5 to hit, reach 5 ft. Damage: $1d8 + 3$ slashing/bludgeoning
  • Handaxe (Thrown): Ranged Weapon Attack: +5 to hit, range 20/60 ft. Damage: $1d6 + 3$ slashing

🛡️ Special Ability: Shield Wall

If at least two Iron Guard dwarfs are within 5 feet of each other, they gain a +2 to AC and advantage on Strength saving throws against effects that would move or knock them prone

💡 DM Tips (Dungeon Master)

"This group of 5 dwarfs works best when they stick together. Use them to block a narrow corridor or guard the entrance to the cave we just created. They are living stone walls; it will be very difficult for your players to break their formation"

  • Role: Defender / Frontline Tank
  • Synergy: Shield Wall (Ideal for tactical combat)
  • Encounter Difficulty: Medium-High for a level 4-5 group

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