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Halø4: connect 4 absent limit; the license to spin

Print Profile(6)

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P1S
P2S
X1E
X1 Carbon
A1
X2D
X1
P1P
A1 mini
H2D
H2D Pro
A2L
H2C
H2S

X, P, A -series - AMS version
X, P, A -series - AMS version
Designer
8.8 h
3 plates
4.9(14)

X, P, A -series - no AMS
X, P, A -series - no AMS
Designer
8.6 h
3 plates
5.0(6)

A1 mini - no AMS
A1 mini - no AMS
Designer
10.2 h
4 plates
5.0(2)

A1 mini - AMS version
A1 mini - AMS version
Designer
10.3 h
4 plates
5.0(1)
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Bill of Materials

Bambu Filaments
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Matte Nardo Gray (11104) / Refill / 1kg
Matte Sky Blue (11603) / Refill / 1kg
Matte Mandarin Orange (11300) / Refill / 1kg

Description

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HALØ4 is an innovative reimagining of the classic strategy game Connect Four®. 

While the core rules remain familiar, the game introduces a radical new playing field: instead of a flat grid, matches take place on a circular, continuous board with no edge columns and no fixed boundaries.

 

Players take turns placing their pieces with the goal of connecting four in a row. However, the ring-shaped structure allows lines to wrap around the board, creating entirely new tactical possibilities. In addition, the board can be rotated, dynamically altering existing formations and forcing players to constantly rethink their strategies. Keep a close eye on things!

 

Halø4 combines the accessibility of a timeless classic with fresh mechanical depth, challenging players’ spatial awareness, foresight, and adaptability. The result is a game that is easy to learn, yet offers surprising strategic complexity.
 

HALØ4 – How to Play

Objective
Be the first to connect four of your pieces in a row—horizontally, vertically, or diagonally.

 

Board
The board has 7 columns and 6 rows. It is circular, so column 7 wraps around to column 1.

 

Setup

  • 2 players
  • Each player has pieces of one color
  • The board starts empty

Gameplay
Players take turns dropping one piece into a column. Pieces fall to the lowest available position.
The circular board allows connections to wrap around the edges (e.g., columns 6 → 7 → 1 → 2).

 

End of Game
The first player to connect four in a row wins.
If the board fills without a four-in-a-row, the game ends in a draw.

Boost Me (for free)

Your boost makes a difference! If you enjoyed this model I’d really appreciate a boost. It directly supports my work and helps me create even more high-quality designs for the community. Thank you for your support – you truly motivate me to keep creating!

I frequently receive inquiries about printing problems with various print profiles created by other Makerworld users.

Unfortunately, I have no control over the profiles that other Makerworld users upload to my models (Neither the geometry nor the print settings). 

While these are often well-intentioned, they are not maintained, and the results are sometimes unsatisfactory.

Therefore, I strongly recommend using only the print profiles marked "Designer". I can only provide support for these!

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License

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You shall not share, sub-license, sell, rent, host, transfer, or distribute in any way the digital or 3D printed versions of this object, nor any other derivative work of this object in its digital or physical format (including - but not limited to - remixes of this object, and hosting on other digital platforms). The objects may not be used without permission in any way whatsoever in which you charge money, or collect fees.