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Secret Voldemort – Wizarding Social Deduction Game

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VERSION 1.0 (alt)
VERSION 1.0 (alt)
Designer
78.3 h
12 plates

VERSION 2.0 (English)
VERSION 2.0 (English)
Designer
29.9 h
11 plates

VERSION 2.0 (English)
VERSION 2.0 (English)
Designer
30 h
11 plates

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Description

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-----------The Harry Potter version of a well-known board game--------

 

 

 

Boost Me (for free)

AVADA KEDAVRA!

🐍 Secret Voldemort: The Battle for the Wizarding World

"Secret Voldemort" is a game of social deduction for 5 to 10 players. You are secretly assigned to one of two sides: the Order of the Phoenix or the Death Eaters.

I. Roles and Objectives

At the start, players receive two face-down cards: a Secret Role and a Party Membership.

  • The Order of the Phoenix (Aurores): They are the majority. Their goal is to pass five Order Policies or successfully strike down Lord Voldemort.
  • The Death Eaters: They are the minority. Their goal is to pass six Dark Arts Policies.
  • Lord Voldemort: The Dark Lord himself. He wins if he is elected Headmaster of Hogwarts after at least three Dark Arts Policies have been enacted.

The Opening: All players close their eyes. The Death Eaters open theirs to recognize one another and see who Voldemort is. Voldemort keeps his eyes closed but gives a "thumbs up" so his followers can identify him.

 

 

II. The Game Cycle

The role of Minister for Magic rotates clockwise each round.

Phase 1: The Election

  1. Nomination: The current Minister for Magic nominates another player to be the Headmaster of Hogwarts.
    • Note: You cannot nominate the immediate past Minister or Headmaster (Term Limits).
  2. The Vote: Everyone votes with "Yes" or "No" cards.
    • Success: If the majority votes "Yes," the government is formed.
    • Failure: The Minister title passes to the next person. If the vote fails three times in a row, the top policy from the deck is enacted via Ministerial Decree.

Phase 2: The Legislative Session

The Minister and the Headmaster work together to pass a law.

  1. The Minister draws the top three policies from the deck, discards one face-down, and hands the remaining two to the Headmaster.
  2. The Headmaster looks at both, discards one face-down, and enacts the final policy on the board.
  3. Note: Players are encouraged to bluff about the cards they received to hide their true loyalty.

Phase 3: Ministerial Actions (Spells)

Whenever a Dark Arts Policy is enacted, the Minister for Magic gains the power to cast a spell:

Dark Arts PolicyAction (Spell)Effect
1st & 2ndNo Action / CrucioDepends on player count (5-6 players get Crucio at the 2nd policy).
3rdCrucio or StuporCrucio: Examine a player's Party Membership (Order or Death Eater). Stupor: Peek at the top 3 cards of the policy deck.
4thImperio or Avada KedavraImperio: Choose the next Minister for Magic. Avada Kedavra: Permanently remove a player from the game.
5th & 6thAvada KedavraPermanently remove a player from the game.

 

 

III. Winning the Game

Victory for the Order of the Phoenix

  1. Five Order Policies are enacted.
  2. Lord Voldemort is hit with the Avada Kedavra curse and removed from the game.

Victory for the Death Eaters

  1. Six Dark Arts Policies are enacted.
  2. Lord Voldemort is elected Headmaster of Hogwarts, provided that three or more Dark Arts Policies are already in place.

 

 

🪄 Spell Glossary

  • Crucio (The Torture Curse): Used here to "interrogate" a player and see their true alignment.
  • Stupor (Stupefy): Used to "stun" the deck, allowing the Minister to look ahead at what is coming.
  • Imperio (The Imperius Curse): Gives the Minister total control over the political rotation, allowing them to choose the next leader.
  • Avada Kedavra (The Killing Curse): The finality of removing a player from the board entirely. If the victim is Voldemort, the game ends.

 

 

 

 

 

 

 

 

-----------------------------------------    GERMAN VERSION -------------- GERMAN VERSION --------------------------------------------------------------------------

 

 

 

 

 

🐍 Secret Voldemort: The Game Instructions

 

"Secret Voldemort" is a game of social deduction for 5 to 10 players, in which the Aurors try to thwart the plans of the Death Eaters and their leader, Lord Voldemort.

1. Roles and Objectives

Each player receives a secret role: AurorDeath Eater or Lord Voldemort.

  • Aurors (Order of the Phoenix): Form the majority. Their goal is to enact five Order Policies or execute Lord Voldemort.
  • Death Eaters (Dark Forces): Form the minority. Their goal is to enact six Dark Arts Policies.
  • Lord Voldemort: The leader of the Death Eaters. His special goal is to be successfully appointed Hogwarts Headmaster after at least three Dark Arts Policies have been enacted.

Role Reveal: At the beginning, the Death Eaters recognize each other (and know who Voldemort is), but Voldemort does not know his Death Eaters.

2. The Game Flow (The Annual Cycle)

The game is played in rounds, with the role of Minister for Magic (President) rotating clockwise.

Phase A: The Election of the Government

  1. Nomination: The current Minister for Magic chooses another player as the Hogwarts Headmaster Candidate (Chancellor).
  2. Vote: All players vote simultaneously with "Yes" or "No".
    • Successful: With a majority of "Yes" votes, the government is legitimate and proceeds to Phase B.
    • Failed: The Minister marker moves on. If the election fails three times in a row, the top policy of the policy stack is automatically enacted.

Phase B: The Enactment of a Policy (The Legislature)

The elected government team determines a policy.

  1. Policy Draft: The Minister for Magic draws three policy cards (Order or Dark Arts), discards one face-down, and gives the remaining two to the Hogwarts Headmaster.
  2. Policy Enactment: The Hogwarts Headmaster discards one of the two cards face-down and enacts the last card.
  3. The enacted policy is placed on the corresponding track.

Phase C: Ministerial Actions (The Use of Spells)

If a Dark Arts Policy is enacted, the Minister for Magic must perform a special executive action, based on the number of Dark Policies already enacted.

Enacted Dark PolicyAction (Spell)Effect
1st & 2ndNo Action (with 5-6 players: Crucio at the 2nd policy) 
3rdCrucio or StuporCrucio: See a player's Party Membership. Stupor: See the top 3 policies of the stack.
4thImperio or Avada KedavraImperio: Determine who the next Minister for Magic will be. Avada Kedavra: Execute a player.
5th & 6thAvada KedavraAvada Kedavra: Execute a player.

(The exact distribution of spells varies depending on the number of players – the more dangerous spells come into play faster with smaller groups.)

3. Victory Conditions

The game ends immediately if one of the following conditions is met:

Victory for the Aurors

  1. Five Order Policies have been enacted.
  2. An executed player is Lord Voldemort.

Victory for the Death Eaters

  1. Six Dark Arts Policies have been enacted.
  2. Lord Voldemort is successfully elected Hogwarts HeadmasterAFTER at least three Dark Arts Policies have already been enacted.

 

 


Documentation (2)

Other Files (2)
🐍 Secret Voldemort_ Die Spielanleitung.pdf
🐍 Secret Voldemort_ The Battle for the Wizarding World.pdf

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