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Rebirth - Insert

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P1S
P1P
X1E
H2C
P2S
X2D
X1 Carbon
A2L
A1
X1
H2D Pro
H2S
H2D

Insert - V2
Insert - V2
Designer
14.1 h
7 plates
5.0(11)

V1 (deprecated)
V1 (deprecated)
Designer
14.6 h
7 plates
4.9(11)

Open in Bambu Studio
Boost
78
304
55
25
354
242
Released 

Bill of Materials

Bambu Filaments
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Black (10101) / Filament with spool / 1kg
Red (10200) / Filament with spool / 1kg
Cyan (10603) / Filament with spool / 1kg
Pumpkin Orange (10301) / Filament with spool / 1kg
Matte Desert Tan (11401) / Refill / 1kg

Description

Boost Me (for free)

Your support is always appreciated!

Here is the insert for Rebirth (retail version) !

 

V2 :

Compatibility with different game editions increased (⚠️ deluxe / versions with 14 castles instead of 12 are still not compatible)

The player trays have been redesigned and are now made up of two interlocking parts:

  • one holding the tokens/scoring achievements/castles/cathedrals used during gameplay
  • and the other containing the tiles. This way, you can set aside the tiles holder during the game and keep only the part containing the components needed for play with less footprint on the table

V1 :

Fits sleeved cards

Supports vertical storage, with no additional height once closed

AMS not required

 

✨ Also contains two objectives trays, with dedicated slots for players cathedrals 

 

💡 Most of the components are printed using the ‘Lightning’ infill, which drastically reduces filament usage and the overall weight of the insert, but can sometimes create slightly glossy or under-extruded surfaces (which was not the case with my P1S).

If you prefer to prioritize quality, feel free to switch to a ‘Gyroid’ infill with at least 15% density (pay attention to the insert’s total weight in the slicer before doing so!).

 

Your feedback and suggestions are always welcome — thanks, and enjoy! 

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License

This user content is licensed under a Standard Digital File License.

You shall not share, sub-license, sell, rent, host, transfer, or distribute in any way the digital or 3D printed versions of this object, nor any other derivative work of this object in its digital or physical format (including - but not limited to - remixes of this object, and hosting on other digital platforms). The objects may not be used without permission in any way whatsoever in which you charge money, or collect fees.