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I Am What I Am A Juan Fighting Pose Normal Eye Spacing Version by omega

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0.12mm layer, 2 walls, 15% infill
0.12mm layer, 2 walls, 15% infill
Designer
1.3 h
1 plate

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An obscure animated film from late 2014, it was heavily promoted at the time, but the director's poor skill and public opinion on the character's image directly led to very low box office revenue after its release.

It belongs to a category I really like: the IP is obscure enough, something not many people would touch. So I made this, as a memorial to be forgotten.

*The base model was created using AI, then refined with sculpting in Blender. I modified the eye spacing of the model to make it look more normal (why wouldn't the original creators intentionally do something so simple to improve the character's appearance?).

 

 

I feel for those staff members who put in so much effort. I hope the domestic original animation industry gets better and better.

Have fun!

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