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Escape from Tarkov KILLA

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All
P1S
P1P
H2S
A1
H2D
P2S
X1
X1E
X1 Carbon
H2D Pro
H2C
X2D
A2L

0.16mm layer, 2 walls, 15% infill
0.16mm layer, 2 walls, 15% infill
Designer
9.8 h
1 plate
1.0(1)

Open in Bambu Studio
Boost
13
58
1
0
59
9
Released 

Description

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Caretaker of the 'Interchange' mall, notorious for his Maska helmet with red chevrons, armored vest, and adidas-esque jogger aesthetic. He patrols with MG/7.62 fire, pushes aggressively, tanks a brutal amount of damage, and drops coveted loot (Helmet/Armor). Visually, you'll recognize him instantly: bulky silhouette, helmet with stripes, utility vest. As a figure, it's worth focusing on the helmet, visor edge, vest/plate details, and the drape of the pants – these are the 'signature' spots for painting

 

Layer & Walls

  • Layer Height: 0.12 mm (fine). For display quality, preferably 0.08 mm
  • Outer Walls: 3 lines, Outer Wall Speed 25 mm/s (Inner 35 mm/s)
  • Top/Bottom: 5/5 (at 0.12 mm). Infill 12% Gyroid (model is wall-heavy, infill has little visual impact here)

Temperature & Cooling (PLA)

  • nozzle 210 °C (Bambu PLA 210–215 °C is sweet spot), Bed 60 °C55 °C after the first layers
  • Fan 100% from layer 3. Min. Layer Time 6–8 s for clean tips

Supports (Figure-Friendly)

  • Type: organic/Tree
  • Prefer 'Touching buildplate'; Overhang Angle 55–60°
  • Density 10–12%, Interface 3 layers, Z-Distance 0.20 mm
  • Place Support Blockers on the helmet front/face where you want perfect surfaces, and paint supports only where necessary

 

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