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Goku ssj3

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A1 mini
H2S
X1 Carbon
X1
H2C
X1E
P1S
P1P
H2D Pro
A1
H2D
P2S
X2D
A2L

0.12mm layer, 2 walls, 15% infill
0.12mm layer, 2 walls, 15% infill
Designer
32 min
1 plate
4.4(7)

0.12mm layer, 2 walls, 15% infill
0.12mm layer, 2 walls, 15% infill
Designer
32 min
1 plate

Open in Bambu Studio
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  • Hair: Ultra long, golden, with sharp strands falling to the waist. Shiny cel-shaded texture with dynamic reflections
  • Face: Frowning expression, intense green eyes, no eyebrows (iconic SSJ3 trait). Softly shaded skin
  • Body: Hyper-defined musculature, bare torso or with a torn upper gi. Prominent veins on arms and neck
  • Clothing: Orange pants with a blue belt, Saiyan boots with metallic details. Fabric with physics simulation for realistic movement
  • Aura: Golden floating particle effect, with intermittent electrical lightning bolts. May include a pulsating energy shader
  • Rigging: Complete skeleton for combat animations, flight, and ki charging poses
  • Polygons: Low-poly version for games and high-poly version for cinematic renders

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