Minecraft Copper Golem Figurine V2 By Jaebii
Print Profile(2)


Description
While working on designing and modeling a customizable pixel-paintable Minecraft Skin figure as well as my small detour to release a fully-multicolor Creeper figure, I developed some improved design mechanics and gained more “trial-by-fire” modeling experience that I wish I had while making my original Copper Golem figure. I was able to improve upon the original square-peg engineering used for my Malgosha and Copper Golem figures by creating an 8-point star-shaped peg socket (basically a square socket with another square socket cut out at a 45 degree angle), which allows for not only up/down/foward/backward poseability, but now also diagonal NW/NE/SW/SE directional poseability too! This means that my upcoming customizable Minecraft Char figure can raise its arms at a diagonal angle and face his head slightly in any direction! This same “star-socket” engineering was applied to my previous Creeper figure as well, allowing its head to be positioned/oriented not only looking straight ahead, but also slightly angled to the left or right, making it easy to create at least 3 unique “poses” for that figure!
Since my Copper Golem was already slightly inaccurate due to the height of the arms where they attach to the body, not to mention the inaccurate color scheme, relative lack of unique poseability when compared to the mobility of the actual in-game mob, and most of all the fairly tedious and difficult assembly process, I decided to take the opportunity to release a quick V2 update of my Copper Golem figure design! This time, I printed the primary “copper” color using a Geeetech “matte orange”/brick orange (?) PLA, but not only does Geeetech’s PLA spool design not fit on the Bambu A1 Multicolor AMS even with my usual spool adapter (I had to place a spool box against it to keep it from falling off), but this particular PLA seemed much softer and squishier than most of my other PLA colors, and it got so stringy while printing that I actually had to stand over the printer to watch it and pull the strings off of it when it got too messy. But the color itself is still perfect for a game-accurate Copper Golem! I also remade and slightly modified the pixel-painted texture, making it a little more game-accurate (although still not as highly-textured as my Creeper figure), particularly for the eyes, which now include two colors instead of just one solid color.
Other “mechanical” updates include new star-socket arms with both raised and lowered shoulders, allowing for a wider range of poses and “articulation,” as well as a star-socket neck and leg section. The star-socket for the neck peg was meant to allow the head to orient in different directions and angles, but unfortunately the nose and the game-accurate raised shoulders both get in the way of the head and prevent it from being able to orient in any other direction. I still made the head easier to remove and reattach though! The leg section now has multiple options, including traditional V1 separated legs, and options for single interconnected legs, which ought to be easier to print and assemble, and allows for the option to have “waist” orientation/poseability as well, which provides some extra posing options! In terms of joint pegs, I included the original V1 construction options with separate peg pieces and sockets for each body part, as well as a new V2 design where some of the pegs are already attached, meaning you only have to plug in the limbs and don’t have to worry about fitting the pegs into each socket! Unfortunately, the squishy PLA I used for the primary copper color made it fairly difficult to attach the arms to the body without just smushing the torso pegs in the process, but if you use a higher-quality PLA then hopefully you won’t have that same problem. But it might be a safer bet to just print the V1 peg construction and use a stronger PLA for the pegs (and maybe shrink the pegs a tiny bit so there’s more clearance for them to attach?). I’m getting pretty good at printing things, but I’m still getting used to designing things that actually print the way I intended. I don’t think I included any V1 square-socket arms this time, so if the star-sockets are somehow the issue, I guess you could always print the arms from the V1 release instead (they’re completely compatible), but you won’t have the option for the game-accurate “raised shoulder” arms that the V2 has.
Ummm, what else? If you want a compatible Jazwares-scale Minecraft Chest for your Copper Golem like the ones in my example images, I went into detail about that in the post for my V1 Copper Golem. Basically, there’s a print profile I published for another user’s Minecraft Chest Block which I modified the size of to match the other official Jazwares block accessories I already have, and it’s easy to measure and resize if you’re using a different block scale like the Mattel figures or something instead. You might have spotted the fully pixelated Minecraft tools and items that the Copper Golems were carrying and sorting into their chests! Those are some of the included items in my first initial “Item/Accessory Pack” for my upcoming customizable Minecraft Char figure! It’s a project I’m really excited about that will hopefully revolutionize the Minecraft 3D-printing community or something I dunno. It’ll be available very soon! Stay tuned!
Feel free to check out my Instagram @_jaebii_ for additional photos and behind-the-scenes of this figure and my design process, as well as other 3D-printed toys and props! If you’re feeling generous and can spare enough money to donate a little to show your appreciation for my work, you can use this link (https://www.paypal.com/donate/?business=LKR6R7H3Z4GPJ&no_recurring=0¤cy_code=USD) to support me through PayPal! I’d really appreciate it! And thanks for taking a look at my Copper Golem figure! I'd love to hear about your experience printing this figure and see your final print, so be sure to leave a comment if you make this figure or if you have any issues with the files!
License
You shall not share, sub-license, sell, rent, host, transfer, or distribute in any way the digital or 3D printed versions of this object, nor any other derivative work of this object in its digital or physical format (including - but not limited to - remixes of this object, and hosting on other digital platforms). The objects may not be used without permission in any way whatsoever in which you charge money, or collect fees.


































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