wizard for the game Dungeons and Dragons
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Description
These are miniatures, and while the supports detach quite well, careful removal is necessary With a little patience, the results are superb
MAGE
A mysterious robed mage with a concealed head, ready for your D&D 5th Edition games Their enigmatic appearance suggests a reserved, scholarly character, perhaps even one harboring secrets
Name: (Your choice, perhaps an arcane or enigmatic one)
Class: Wizard (School of Abjuration for a protective mage, Necromancy if their shadowy appearance is intentional, or Divination if they are a scholar seeking hidden knowledge), Sorcerer (perhaps with a mysterious origin or innate power they prefer to conceal), or even Warlock (if their power stems from a secret pact with an entity)
Background: Hermit (has lived in isolation studying mysteries), Sage (dedicated to arcane knowledge), Acolyte (if their magic is tied to a mysterious order), Outlander (with strange knowledge from distant lands), or Criminal (perhaps a former member of an arcane sect)
Ability Scores (using the standard array of 15, 14, 13, 12, 10, 8):
Here are some options, depending on their primary class:
* Scholarly Wizard:
* Intelligence: 15 (+2)
* Wisdom: 14 (+2)
* Constitution: 13 (+1)
* Dexterity: 12 (+1)
* Charisma: 10 (+0)
* Strength: 8 (-1)
* Mysterious Sorcerer:
* Charisma: 15 (+2)
* Constitution: 14 (+2)
* Dexterity: 13 (+1)
* Intelligence: 12 (+1)
* Wisdom: 10 (+0)
* Strength: 8 (-1)
* Enigmatic Warlock:
* Charisma: 15 (+2)
* Intelligence: 13 (+1)
* Wisdom: 14 (+2)
* Constitution: 12 (+1)
* Dexterity: 10 (+0)
* Strength: 8 (-1)
Red, [29/04/2025 17:25]
Race: Human (versatile and adaptable), Elf (with a natural connection to magic and contemplation), Tiefling (if their origin is tied to infernal planes, explaining their mystery), or even a less common race that gives them an exotic air
Alignment: Neutral (seeking knowledge regardless of the cost), Lawful Neutral (following a strict arcane code), Chaotic Neutral (their methods are unpredictable), or even one with an evil component if their knowledge is dark
Skills (choose some in which they are competent, based on their class and background):
* Arcana
* History
* Investigation
* Medicine
* Perception
* Persuasion (perhaps in a subtle or intimidating way)
* Deception (if they are hiding something)
* Intimidation (if their appearance is threatening)
* Religion (if tied to an order)
Equipment: Robe, a staff or wand (perhaps with a mysterious crystal or symbol), a spellbook (if a wizard), arcane components, perhaps some personal items related to their past or studies
Personality Traits: Are they reserved, curious, obsessed with knowledge, cautious, distant, enigmatic, or do they have moments of surprising wisdom?
Ideals: Do they seek forbidden knowledge, understanding of the universe, arcane power, protection of ancient secrets, or follow the designs of a mysterious entity?
Bonds: Are they tied to an ancient text, a sacred place, a secret order, a missing mentor, or an arcane goal?
Flaws: Are they secretive, distrustful, arrogant in their knowledge, vulnerable to a specific weakness (perhaps tied to their pact if a warlock), or afraid that their secrets will be discovered?
Additional Background: Why do they hide their face? What kind of knowledge do they seek? What is the source of their power? Are they fleeing from something or someone? What is their relationship with the outside world?
This type of character has great potential for mystery and intrigue in your campaign
License
You shall not share, sub-license, sell, rent, host, transfer, or distribute in any way the digital or 3D printed versions of this object, nor any other derivative work of this object in its digital or physical format (including - but not limited to - remixes of this object, and hosting on other digital platforms). The objects may not be used without permission in any way whatsoever in which you charge money, or collect fees.










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