Millennium Blades: core + expansions
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Description
Tired of dropping hundreds on singles, only for the meta to change with the next set?
Tired of opening boosters with nothing more to show for it than a full-art land and that rare Boros you'll never use?
Well Millennium Blades might just be the solution for you! This CCG simulator pushes your dopamine center nearly as much as the real thing while STILL letting you beat down your gaming buddies with stupid infinite combos! (shout out to Shardeus for breaking the game with a starter pack).
This unofficial insert uses the core box and two smaller expansion boxes to sort the… few cards contained within the system. Could I have shoved everything into the core box? Probably, but it wouldn't be nearly as easy to sort through for a game, nor would it have a nifty deck box to hold the cards while on the table. And probably wouldn't be sleeved… ew.
I have the current expansions sorted by type: Set Rotation, Decked Out, Draw Power, and Multiverses Beyonder.
Printed as shown, to set up each game you would simply grab each card tray, pull the needed expansions from it (chosen as you like), shuffle, add to the core deck tray, and place on the table. Player chits are contained in one of the expansion boxes, as are the fat stacks and star tokens.
Lid lift is minimal, but inevitable with the height of the cards matching the box. My sleeves are 90u Just Sleeves by GameGenic. I cannot guarantee all the cards will fit if using 100u sleeves. Sacrifices had to be made with this many cards.
You'll need to print one of everything except: 3x player tokens, 2x star tokens, and a few dividers as desired. Print settings are 0.4mm nozzle, 0.2mm layers, 15% infill, no supports.
Now get out there and open some packs!
































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