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Articulating Lumbar Vertebrae Spine

Remixed by

Print Profile(2)

All
A1 mini
P1S
P1P
X1
X1 Carbon
X1E
A1
H2D
H2D Pro
H2S
P2S
H2C
X2D
A2L

0.2mm layer, 2 walls, 15% infill
0.2mm layer, 2 walls, 15% infill
Designer
9.2 h
5 plates
4.9(66)

0.2mm layer, 2 walls, 15% infill
0.2mm layer, 2 walls, 15% infill
Designer
7.2 h
1 plate
4.8(27)

Open in Bambu Studio
Boost
786
2260
108
55
2 k
1.1 k
Released 

Description

These anatomically correct lumbar vertebrae use precisely positioned ball-and-socket joints to mimic joint kinematics. They feel very realistic to hold and move.

 

The movements of flexion, extension, rotation and lateral flexion at the lumbar spine occur as complicated combinations of rotation and translation in the 3 planes of motion: sagittal, coronal and horizontal. This model provides a hands-on learning tool to understand how the interverbal discs and facet joints work to permit or limit these movements in different directions and in different positions.

 

The files provided are oriented with the socket directly upwards to provide the cleanest print of the socket, which is critical for the joints to connect and move properly. Changing the orientation may result in a weak or malformed print of the socket.

 

License CC BY-NC

Articulating Lumbar Vertebrae
by DaveMakesStuff is licensed under the Creative Commons - Attribution - Non-Commercial license.

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