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FetchRay

IP Report

Print Profile(1)

All
A1
X1
H2D
P1P
X1E
X1 Carbon
P1S
H2D Pro
H2S
P2S
H2C
X2D
A2L

0.2mm layer, 2 walls, 15% infill
0.2mm layer, 2 walls, 15% infill
Designer
4.3 h
1 plate

Open in Bambu Studio
Boost
8
12
0
0
7
6
Released 

Description

Design. Print. Repeat. 🚀

 

Hi, I'm Gannon. I'm a designer and 3D printing enthusiast focused on creating functional tools and aesthetic pieces that actually serve a purpose. My goal is to deliver high-quality, print-ready files that make your life easier or your space look better.

  • 🔍 Focus: Workshop organization, 3D printing upgrades, and functional decor.
  • ⚙️ Quality First: Every model is tested and optimized for a seamless printing experience.
  • 💬 Community: I value your feedback! If you print one of my designs, please share a "make" and let me know your thoughts.

Thanks for stopping by and happy printing!

Designed to keep dogs and cats entertained, this interactive toy combines technology and fun. It features two servomotors that control the X and Y axes to generate precise and dynamic movements. Additionally, its adjustable neck allows you to customize the play angle, offering an engaging and entertaining experience for your pets.

Recommendations for safely and healthily playing with laser pointers with your pets:

  • Avoid pointing directly at their eyes: Lasers can cause retinal damage, even if they are low-power.
  • Combine the laser with physical toys: Offer a tangible toy at the end of the game to avoid frustration and stress.
  • Limit the playtime: Keep sessions short to prevent compulsive behaviors.
  • Use the laser as a guide: Utilize the laser to lead your pet to a reward or toy, simulating a "prey" they can catch.
  • Observe your pet’s behavior: If you notice signs of anxiety or obsession, stop the game and look for alternatives.

Objective

The idea behind this project is to provide entertainment for my dog when I can't give him the attention he needs. This way, my dog focuses on the game, and when I can give him my attention, we can move on to games with a tangible goal.


The functionalities of this toy are

  • It moves autonomously along the X/Y axis with values generated randomly, creating distinct movements each time without repeating patterns.
  • It has a neck that allows you to center the play area wherever it suits you depending on the toy's location.
  • It features a timer with 2 minutes of play and 2 minutes of rest.

 

Hardware and Software Used

For the modeling, I used Fusion 360, and for the coding, I used the Arduino IDE with Python.


Materials

 

Code

#include <Servo.h>

// Declarar los servos
Servo servo1;
Servo servo2;

// Pines
int laserPin = D1; // GPIO5
int servo1Pin = D2; // GPIO4
int servo2Pin = D3; // GPIO0

void setup() {
 // Configurar servos
 servo1.attach(servo1Pin);
 servo2.attach(servo2Pin);

 // laser config
 pinMode(laserPin, OUTPUT);

 // Make sure everything starts off
 digitalWrite(laserPin, LOW);
 servo1.write(90); // Position neutral
 servo2.write(90); // Position neutral
}

void loop() {
 // X/Y: servos
 unsigned long startTime = millis(); // Record the start time
 while (millis() - startTime < 120000) { // 120000 ms = 2 min
   // Generate random positions for both servos
   int posServo1 = random(0, 181);
   int posServo2 = random(0, 181);

   // Move both servos gradually into their positions
   int currentPos1 = servo1.read();
   int currentPos2 = servo2.read();

   while (currentPos1 != posServo1 || currentPos2 != posServo2) {
     if (currentPos1 < posServo1) currentPos1++;
     else if (currentPos1 > posServo1) currentPos1--;

     if (currentPos2 < posServo2) currentPos2++;
     else if (currentPos2 > posServo2) currentPos2--;

     servo1.write(currentPos1);
     servo2.write(currentPos2);

     delay(20); // Movement speed control
   }

   // Turn on laser with servos
   digitalWrite(laserPin, HIGH);
 }

 // **pause: stop 2 min**
 digitalWrite(laserPin, LOW); // turn off laser
 servo1.write(90); // Position neutral
 servo2.write(90); // Position neutral
 delay(120000); // wait 2 min
}

 

Assembly plan

 

Printing Instructions

For printing the parts, only the piece "TapaY" requires supports, while the rest do not need any supports. All pieces can be printed with the following parameters:

  • Infill: 15%
  • Walls: 2
  • Layer height: 0.2

 

Video

Demonstration video showcasing assembly and mobility.

 

Assembly Instructions

First, we attach the servo motor responsible for the X-axis to the Top model and screw the servo motor to the Top model on just one side: 

Next, we connect the “basex” to the servo motor we just attached, insert the laser module into the laser model, and pass the wires through the Top model.



We place the servo motor for the Y-axis in the Top model and screw the laser model to the Y servo motor. Then, we pass the wires of the Y servo motor and the laser through the hole in the Top model, aligning the Y servo motor with the X servo motor.

These pieces snap together



Now that we have the upper part assembled, we pass the wires through the base model, bringing them out from the bottom, and make the connections following the Arduino diagram.

Once the connections are made, we place the Wemos D1 mini board in its slot and plug it in using the USB cable.



 

Finally it should look like this, and we can turn it so that it points where we are most interested.

🌟 Support my work

If you find this model useful, please consider supporting me:

  • Like & Download: It helps my designs reach more people.
  • 📸 Post a Make: Seeing your prints is the best part of being a creator!
  • 🚀 Follow: Follow my profile here on MakerWorld to stay updated on new releases.

Designed by Gannon — Built to be printed. 🛠️

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License

This user content is licensed under a Standard Digital File License.

You shall not share, sub-license, sell, rent, host, transfer, or distribute in any way the digital or 3D printed versions of this object, nor any other derivative work of this object in its digital or physical format (including - but not limited to - remixes of this object, and hosting on other digital platforms). The objects may not be used without permission in any way whatsoever in which you charge money, or collect fees.

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