Search models, users, collections, and posts

Ancient Orc

Print Profile(1)

All
A1
P2S
P1P
P1S
X1
H2C
A1 mini
X1 Carbon
H2D
H2S
X1E
H2D Pro
X2D
A2L

0.16mm layer, 4 walls, 15% infill
0.16mm layer, 4 walls, 15% infill
Designer
51 min
1 plate

Open in Bambu Studio
Boost
15
41
0
0
9
7
Released 

Description

Boost Me (for free)

Character Name: Grobnar the Ancient Fang
Race: Goblin
Class: Warlock (The Undying) / Fighter (Champion)
Alignment: Neutral Evil

Description:
Grobnar is an aged goblin with a long, wiry white beard, deep-set cunning eyes, and a body still brimming with sinewy strength. He wears primitive robes and adorns his neck with the fangs of enemies fallen long ago. In one hand, he wields a crude but deadly iron sword, and in the other, a gnarled staff infused with dark power. His leathery green skin is marked with scars and runes—testaments to countless battles and unholy pacts.

Once a tribal warlord, Grobnar cheated death by forging a pact with an ancient being who promised him endless cunning and a slow decay rather than a swift end. Now he straddles the edge between warrior and necromancer, feared as much for his blade as for his cursed incantations.

He’s a legend among goblin-kind—a mad prophet of ruin who commands both physical and eldritch might. His enemies never know if it will be his sword or a whispered curse that ends them.

 

🧙♂️ Grobnar the Ancient Fang

Race: Goblin
Class: Warlock 3 / Fighter 2
Background: Outlander (Warlord Exile)
Alignment: Neutral Evil
Level: 5
XP: 6,500

💪 Attributes

StatScoreModifier
Strength14+2
Dexterity16+3
Constitution14+2
Intelligence12+1
Wisdom10+0
Charisma16+3

 

⚔️ Combat

  • AC: 16 (Studded leather + Dex)
  • HP: 42 (5d8 + 2d10 + CON bonus)
  • Speed: 30 ft.
  • Initiative: +3
  • Proficiency Bonus: +3

Attacks:

  • Eldritch Blast: +6 to hit, 1d10 force (2 beams at level 5)
  • Greatsword (custom goblin-forged): +5 to hit, 2d6+2 slashing
  • Cantrip (Green-Flame Blade): used with staff or sword in melee

Features & Abilities

Goblin Traits

  • Fury of the Small (1/rest): Add +5 dmg to attack vs larger creature
  • Nimble Escape: Disengage or Hide as bonus action

Fighter (Champion) 2

  • Second Wind: Regain 1d10+2 HP (1/rest)
  • Action Surge: Take an extra action (1/rest)
  • Fighting Style: Dueling (+2 dmg with 1-handed weapon)
  • Improved Critical: Crit on 19–20

Warlock (Undying) 3

  • Pact Magic (2 spell slots, recharge on short rest)
  • Pact Boon: Pact of the Blade – conjure weapon
  • Undying Patron Features:
    • Among the Dead: Resistance to disease, undead have disadvantage to hit him with melee attacks
  • Invocations:
    • Agonizing Blast (add CHA to Eldritch Blast)
    • Armor of Shadows (cast Mage Armor at will)

📚 Spells

Cantrips:

  • Eldritch Blast
  • Green-Flame Blade
  • Thaumaturgy

1st–2nd Level (2 slots)

  • Hex
  • Armor of Agathys
  • Mirror Image
  • Hold Person

🎭 Skills

  • Intimidation +6
  • Survival +3
  • Athletics +5
  • Stealth +6

🧳 Equipment

  • Greatsword, gnarled arcane staff (focus)
  • Bone necklace from fallen chieftains
  • Studded leather armor
  • Tribal totem (arcane focus)
  • Explorer’s pack
  • Tattered cloak, iron rings, runed belt

Comment & Rating (0)

(0/1000)

License

This user content is licensed under a Standard Digital File License.

You shall not share, sub-license, sell, rent, host, transfer, or distribute in any way the digital or 3D printed versions of this object, nor any other derivative work of this object in its digital or physical format (including - but not limited to - remixes of this object, and hosting on other digital platforms). The objects may not be used without permission in any way whatsoever in which you charge money, or collect fees.