Another 3d scan.
Used 3d coat to reduce topology complexity - this is the buddagood.stl
I then used a trial of zbrush to do a retopology using qremesher - this is budda_simple.stl
Original scan is 400 megs.
nextengine 3d scanner - 3-360 scans from different angles composted. I then redushed the mesh in 3d coat