MagniPoints

MagniPoints

Boost
0
0
0

Print Profile(0)


Add the first print profile to earn points

Boost
0
0
0
0
0
0
Released

Description

The reward point system is designed to make learning and good behavior fun and interactive for children. It consists of several modular and customizable elements, including negative points for managing undesirable behaviors.

Main Components

Customizable Reward Points:

  • The reward points are small round tokens on which custom images can be affixed (e.g., cartoon characters as shown in the image: Anna, Ariel, Simba).
  • Each reward point has a magnet on the back to allow easy and secure attachment to the base plate.

Negative Points:

  • In addition to reward points, there are negative points for managing undesirable behaviors such as anger or disobedience.
  • These negative points are also magnetic and can be attached to the base plate.
  • When a child receives a negative point, they must cover it with a reward point to cancel the negative effect, allowing points to be managed without removing the ones already accumulated.

Base Plate:

  • The base plate is a rectangular magnetic base that allows for the attachment of reward and negative points.
  • The plates have magnets on the sides, allowing them to be coupled together to create larger or more complex configurations (e.g., three points for a reward).

Magnets for Attachment:

  • The magnets ensure that the reward and negative points stay in place on the base plate and allow easy manipulation by children.
  • The side magnets on the base plates enable modular assembly, offering infinite customization of the system.

Usage

Customization:

  • Users can customize the reward points with images of their choice, making the system attractive and motivating for children.
  • The images can represent the children's favorite characters, reward symbols, or any other inspiring visuals.

Managing Negative Points:

  • Negative points are used to indicate undesirable behavior.
  • To cancel a negative point, the child must cover it with a reward point obtained through subsequent good behavior, thus avoiding the loss of previously accumulated points.

Attachment and Assembly:

  • The reward and negative points are easily attached to the base plate thanks to the magnets.
  • The base plates can be coupled together, allowing for the creation of point sequences for different rewards or goals.
  • The system is designed to be modular and scalable, adapting to the specific needs of each child and their parents or educators.

Example of Use

  • A parent can decide that three reward points represent a specific reward (such as extra playtime, an outing, etc.).
  • Children can collect reward points by reaching goals or exhibiting good behavior.
  • If a child misbehaves, a negative point is added. To cancel it, the child must earn a reward point and place it over the negative point.
  • The reward and negative points can be moved and reorganized easily thanks to the magnetic system, allowing for great flexibility and continuous adaptation.

This reward point system, including the management of negative points, makes learning good behaviors fun and engaging for children, while offering great customization and modularity for parents and educators.

Bill of Materials

Purchase from Bambu Store

Comment & Rating (0)

Please fill in your opinion
(0/5000)

No more

License

This user content is licensed under a
Creative Commons Attribution-Noncommercial-Share Alike

Related Models

There are no related models yet