Interactive Toddler Board Book - Crab Rave
Print Profile(1)

Description
It's time to Crab Rave!
Inspired by my toddler's addiction to the iconic and catchy music video Crab Rave, this is an original short story in the form of a fully 3D Printed board book.
Features two surprise pages with print-in-place mechanisms for pop-up book style engagement by your little one.
Book Preview

Materials
- This requires an AMS loaded with Blue, Orange, White and Black PLA.
- Binding can either use the included ring for a single ring at the top, or use three ~6" (16cm) ribbons to secure the pages from twisting.
Printing
- In Bambu Studio the Prepare tab may look a visual mess and warn of collisions - ignore these
- If you slice and view in Preview tab you should see both sides of every page on the plate accurately
Assembly
- Each page is numbered to make it easy to keep the story in order.
- The spinning and jumping crabs may require mild-to-significant force to break free, depending on your printer's tolerances.
- To release them, hold the page steady vertically and insert a screwdriver horizontally through the finger hole.
- Place one hand on the screwdriver shaft and your other hand on the handle. Push firmly downward to break free the mechanism.
- If not loose after that, you may need to tap the screwdriver shaft with a hammer while holding the handle.
- If you have someone else hold the page vertically (or use a vice with a towel in it) this is much easier.
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If you'd like to inspire more board books or creative kids items, greatly appreciate your support!
License
You may create derivative works based on this object, provided that all such derivative works are published exclusively on the MakerWorld platform and include proper attribution to the original creator. You may not share, upload, host, distribute, or publish this object—or any derivative work of this object—on any other digital platform, marketplace, or distribution channel. Commercial use of this object and any derivative works is strictly prohibited. This includes, but is not limited to, selling, renting, sublicensing, or using the object in any context in which you receive monetary compensation or other financial benefits.








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