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0.08mm layer, 2 walls, 15% infill
0.08mm layer, 2 walls, 15% infill
Designer
4.7 h
1 plate
5.0(2)

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Gray (12105) / Filament with Spool / 1kg

Description

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If you like this I'd appreciate a ⭐⭐⭐⭐⭐ rating! If you want to support me, leaving a like, comment, rating or even a boost helps others discover my work and encourages me to keep creating more free models like this one! Want to buy me a coffee? ☕ https://ko-fi.com/battle_ready/tip ☕Thank you for your support!

I’m always improving my files, if you run into any issues please reach out before leaving a low rating. I’m happy to help troubleshoot and make improvements!

 

This model was designed with tabletop play in mind, my goal is to help make combat encounters feel more epic.

 

All files have been designed and test‑printed with a focus on a good balance between visual detail, print time, material usage, and ease of support removal. 

 

Please note that printing environments, slicer settings, and filament quality can vary, which may result in differences between prints. Adjustments to settings may be required to achieve the best results on your specific setup.

 

Corvodaemon

TCM'24p493

 
Medium Fiend (Demon), Chaotic Evil

AC 15

Initiative +2 (12)

HP 84 (13d8 + 26)
Speed 20 ft., Fly 60 ft.
  modsave   modsave   modsave
Str16+3+5 Dex15+2+2 Con19+4+4
Int12+1+1 Wis11+0+0 Cha19+4+4
Skills Deception +8, Perception +2, Stealth +4
Resistances Acid, Fire
Immunities Poison; Poisoned
Senses Darkvision 120 ft., Passive Perception 12
Languages Abyssal, Common; telepathy 90 ft.
CR 4 (XP 1,100; PB +2)

Traits

Ashen Forbiddance. The corvodaemon can't cross a line of ashes created by burning feathers sprinkled with Holy Water.

Demonic Restoration. If the corvodaemon dies outside the Abyss, its body dissolves into ichor, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Abyss.

Devour Anima. A creature the corvodaemon reduced to 0 Hit Points is cursed until it regains any Hit Points. When the cursed creature fails a Death Saving Throw at the start of its turn, it dies regardless of how many failures it has.

Mimicry. The corvodaemon can mimic the voice of any creature it has heard, or of a creature known to one of the creatures within range of its telepathy. A hearer can discern the voices are imitations with a successful DC 14 Wisdom (Insight) check.

Actions

Multiattack. The corvodaemon can use Feeding Frenzy if available. It then makes one Beak attack and one Claws attack.

Beak. Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Piercing damage plus 7 (2d6) Psychic damage.

Claws. Melee Attack Roll: +5, reach 5 ft. Hit: 8 (2d4 + 3) Slashing damage. If the target is a Medium or smaller creature, it has the Prone condition.

Feeding Frenzy (Recharge 5–6). The corvodaemon enters a voracious feeding frenzy, driven by its insatiable hunger for souls. Until the start of its next turn, the corvodaemon's Speed doubles, and when it damages a creature, it gains Temporary Hit Points equal to half the damage taken.

 
Habitat: Grassland, Planar (Abyss)
Treasure: Arcana
Source: TCM'24, page 493

 

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This user content is licensed under a Standard Digital File License.

You shall not share, sub-license, sell, rent, host, transfer, or distribute in any way the digital or 3D printed versions of this object, nor any other derivative work of this object in its digital or physical format (including - but not limited to - remixes of this object, and hosting on other digital platforms). The objects may not be used without permission in any way whatsoever in which you charge money, or collect fees.

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