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0.12mm layer, 2 walls, 15% infill
0.12mm layer, 2 walls, 15% infill
Designer
16.6 h
1 plate

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Matte Ash Gray (11102) / Filament with spool / 1kg

Description

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If you like this I'd appreciate a ⭐⭐⭐⭐⭐ rating! If you want to support me, leaving a like, comment, rating or even a boost helps others discover my work and encourages me to keep creating more free models like this one! Want to buy me a coffee? ☕ https://ko-fi.com/battle_ready/tip ☕Thank you for your support!

I’m always improving my files, if you run into any issues please reach out before leaving a low rating. I’m happy to help troubleshoot and make improvements!

 

This model was designed with tabletop play in mind, my goal is to help make combat encounters feel more epic.

 

All files have been designed and test‑printed with a focus on a good balance between visual detail, print time, material usage, and ease of support removal. 

 

Please note that printing environments, slicer settings, and filament quality can vary, which may result in differences between prints. Adjustments to settings may be required to achieve the best results on your specific setup.

 

Leviathan

MPMMp171

 
Gargantuan Elemental, Typically Neutral

AC 17

Initiative +7 (17)

HP 328 (16d20 + 160)
Speed 40 ft., Swim 120 ft.
  modsave   modsave   modsave
Str27+8+8 Dex24+7+7 Con30+10+10
Int2-4-4 Wis18+4+10 Cha17+3+9
Resistances Bludgeoning, Piercing, and Slashing from nonmagical attacks
Immunities Acid, Poison; Exhaustion, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Stunned
Senses Darkvision 60 ft., Passive Perception 14
Languages
CR 20 (XP 25,000; PB +6)

Traits

Legendary Resistance (3/Day). If the leviathan fails a saving throw, it can choose to succeed instead.

Partial Freeze. If the leviathan takes 50 cold damage or more during a single turn, the leviathan partially freezes; until the end of its next turn, its speeds are reduced to 20 feet, and it makes attack rolls with disadvantage.

Siege Monster. The leviathan deals double damage to objects and structures.

Water Form. The leviathan can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch wide without squeezing.

Actions

Multiattack. The leviathan makes one Slam attack and one Tail attack.

Slam. Melee Weapon Attack: +14 to hit, reach 20 ft., one target. Hit: 21 (2d12 + 8) bludgeoning damage plus 13 (2d12) acid damage.

Tail. Melee Weapon Attack: +14 to hit, reach 20 ft., one target. Hit: 19 (2d10 + 8) bludgeoning damage plus 10 (3d6) acid damage.

Tidal Wave (Recharge 6). The leviathan magically creates a wave of water that extends from a point it can see within 120 feet of itself. The wave is up to 250 feet long, up to 250 feet tall, and up to 50 feet wide. Each creature in the wave must make a DC 24 Strength saving throw. On a failed save, a creature takes 45 (7d12) bludgeoning damage and is knocked prone. On a successful save, a creature takes half as much damage and isn't knocked prone. The water spreads out across the ground in all directions, extinguishing unprotected flames in its area and within 250 feet of it, and then it vanishes.

Legendary Actions

Legendary Action Uses: 3. Immediately after another creature's turn, the leviathan can expend a use to take one of the following actions. The leviathan regains all expended uses at the start of each of its turns.
  • Move. The leviathan moves up to its speed.
  • Slam (Costs 2 Actions). The leviathan makes one Slam attack.
 
Habitat: Coastal, Underwater
Source: MPMM, page 171. Also found in MTF, page 198.

 

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License

This user content is licensed under a Standard Digital File License.

You shall not share, sub-license, sell, rent, host, transfer, or distribute in any way the digital or 3D printed versions of this object, nor any other derivative work of this object in its digital or physical format (including - but not limited to - remixes of this object, and hosting on other digital platforms). The objects may not be used without permission in any way whatsoever in which you charge money, or collect fees.