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AlgoVase – Lo strumento parametrico per modelli 3D
AlgoVase – Lo strumento parametrico per modelli 3D
Hello creators,I'm Alessandro (@ale_master.3d). Over the past few months, I've developed a tool that I think many of you will find interesting.It's called AlgoVase – The Parametric Vase Studio.It's not just any generic CAD software. It's a parametric generator designed to produce 3D-printable models in vase mode, without supports, with optimized surface quality.What can it do for you, creator:Generate infinite vase variations in seconds by moving sliders in real timeApply twists, surface waves, and three shape profiles (straight, hourglass, domed)Obtain clean STL files, ready for sale or printingWork offline, serverless, and subscription-free – a single HTML fileWhy you might be interested:If you sell 3D models on Etsy, Cults3D, Thangs or other marketplaces, AlgoVase allows you to create dozens of variations of the same object without having to model from scratch every time. If you have a small print studio, you can offer your customers real-time customizations. If you're a designer, you can explore shapes you would never have drawn by hand.I'll be launching the Kickstarter campaign soon.There will be three levels:Maker – tool onlyExpert – tool + premium guideStudio – all of the above + commercial license to sell STLs and printsThe commercial license allows you to use AlgoVase to generate models for sale without royalties or limits. Pay once, create, and sell forever.I've attached some images of models generated with AlgoVase and already printed.If you're a creator and this project interests you, let me know in the comments. Any feedback is important to me.Thank you, and see you soon on Kickstarter.@ale_master.3d
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Using Symmetry in Nomad Sculpt (World vs Local)
Using Symmetry in Nomad Sculpt (World vs Local)
Symmetry in Nomad Sculpt depends on where the axis is, not just the model.Choosing the wrong mode is why symmetry often looks “broken”.World SymmetryUses the global scene axis (X, Y, Z)Works only if the model is perfectly centeredBest for early-stage sculptsDon't use If the model is moved or rotated, symmetry won’t match anymore. Local SymmetryUses the object’s own axisFollows the model even if it’s rotated or offsetBest for posed or adjusted modelsOften fixes symmetry instantly. Common MistakeModel gets moved or rotatedWorld symmetry stays enabledResult: misaligned or drifting detailsSolution: Using World SymmetryTo use World Symmetry, the model must be aligned with the world center.1. Move to Origin Use the Move to origin / reset tool to send the object back to the world center.2. Adjust the model After moving it, manually adjust the position so it looks centered.3.Enable show line Turn on Show line to see where the symmetry plane passes. If the line doesn’t go through the middle, symmetry won’t work correctly.
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i just posted a few of my first 3d models check them out on my profile!#3D Model(Edited)
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