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0.12mm layer, 2 walls, 15% infill
0.12mm layer, 2 walls, 15% infill
Designer
2.9 h
1 plate
5.0(1)

Open in Bambu Studio
Boost
75
265
2
1
32
11
ReleasedĀ 

Bill of Materials

Bambu Filaments
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Matte Ash Gray (11102) / Filament with spool / 1kg

Description

Boost Me (for free)

If you like this I'd appreciate a ⭐⭐⭐⭐⭐ rating! If you want to support me, leaving a like, comment, rating or even a boost helps others discover my work and encourages me to keep creating more free models like this one! Want to buy me a coffee? ā˜• https://ko-fi.com/battle_ready/tip ā˜•Thank you for your support!

I’m always improving my files, if you run into any issues please reach out before leaving a low rating. I’m happy to help troubleshoot and make improvements!

 

This model was designed with tabletop play in mind, my goal is to help make combat encounters feel more epic.

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All files have been designed and test‑printed with a focus on a good balance between visual detail, print time, material usage, and ease of support removal.Ā 

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Please note that printing environments, slicer settings, and filament quality can vary, which may result in differences between prints. Adjustments to settings may be required to achieve the best results on your specific setup.

Armanite

MPMMp50

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Large Fiend (Demon), Typically Chaotic Evil

AC 16 (natural armor)

Initiative +4 (14)

HP 94 (9d10 + 45)
Speed 60 ft.
Ā Ā modsaveĀ Ā Ā modsaveĀ Ā Ā modsave
Str21+5+5Ā Dex18+4+4Ā Con21+5+5
Int8-1-1Ā Wis12+1+1Ā Cha13+1+1
Resistances Cold, Fire, Lightning
Immunities Poison; Poisoned
Senses Darkvision 120 ft., Passive Perception 11
Languages Abyssal, telepathy 120 ft.
CR 7 (XP 2,900; PB +3)

Traits

Magic Resistance. The armanite has advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The armanite makes one Claw attack, one Hooves attack, and one Serrated Tail attack.

Claw. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 10 (2d4 + 5) slashing damage plus 9 (2d8) lightning damage.

Hooves. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage. If the target is a Large or smaller creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.

Serrated Tail. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) slashing damage.

Lightning Lance (Recharge 5–6). The armanite looses a bolt of lightning in a line that is 60 feet long and 10 feet wide. Each creature in the line must make a DC 15 Dexterity saving throw, taking 36 (8d8) lightning damage on a failed save, or half as much damage on a successful one.

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Habitat: Underdark
Source: MPMM, page 50. Also found in MTF, page 131.

 

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License

This user content is licensed under a Standard Digital File License.

You shall not share, sub-license, sell, rent, host, transfer, or distribute in any way the digital or 3D printed versions of this object, nor any other derivative work of this object in its digital or physical format (including - but not limited to - remixes of this object, and hosting on other digital platforms). The objects may not be used without permission in any way whatsoever in which you charge money, or collect fees.

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