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0.12mm layer, 2 walls, 15% infill
0.12mm layer, 2 walls, 15% infill
Designer
2.5 h
1 plate

Open in Bambu Studio
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12
35
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5
3
ReleasedĀ 

Bill of Materials

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Matte Ash Gray (11102) / Filament with spool / 1kg

Description

Boost Me (for free)

If you like this I'd appreciate a ⭐⭐⭐⭐⭐ rating! If you want to support me, leaving a like, comment, rating or even a boost helps others discover my work and encourages me to keep creating more free models like this one! Want to buy me a coffee? ā˜• https://ko-fi.com/battle_ready/tip ā˜•Thank you for your support!

I’m always improving my files, if you run into any issues please reach out before leaving a low rating. I’m happy to help troubleshoot and make improvements!

 

This model was designed with tabletop play in mind, my goal is to help make combat encounters feel more epic.

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All files have been designed and test‑printed with a focus on a good balance between visual detail, print time, material usage, and ease of support removal.Ā 

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Please note that printing environments, slicer settings, and filament quality can vary, which may result in differences between prints. Adjustments to settings may be required to achieve the best results on your specific setup.

Knight

MM'25p184

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Small or Medium Humanoid, Neutral

AC 18

Initiative +0 (10)

HP 52 (8d8 + 16)
Speed 30 ft.
Ā Ā modsaveĀ Ā Ā modsaveĀ Ā Ā modsave
Str16+3+3Ā Dex11+0+0Ā Con14+2+4
Int11+0+0Ā Wis11+0+2Ā Cha15+2+2
Immunities Frightened
Gear Greatsword, Heavy Crossbow, Plate Armor
Senses Passive Perception 10
Languages Common plus one other language
CR 3 (XP 700; PB +2)

Actions

Multiattack. The knight makes two attacks, using Greatsword or Heavy Crossbow in any combination.

Greatsword. Melee Attack Roll: +5, reach 5 ft. Hit: 10 (2d6 + 3) Slashing damage plus 4 (1d8) Radiant damage.

Heavy Crossbow. Ranged Attack Roll: +2, range 100/400 ft. Hit: 11 (2d10) Piercing damage plus 4 (1d8) Radiant damage.

Reactions

Parry. Trigger: The knight is hit by a melee attack roll while holding a weapon. Response: The knight adds 2 to its AC against that attack, possibly causing it to miss.
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Habitat: Any
Treasure: Individual, Armaments
Source: MM'25, page 184. Referenced in ScoEE; HBTD; DrDe; HotB; FRHoF; FRAiF. Available in the SRD 5.2.1.

 

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License

This user content is licensed under a Standard Digital File License.

You shall not share, sub-license, sell, rent, host, transfer, or distribute in any way the digital or 3D printed versions of this object, nor any other derivative work of this object in its digital or physical format (including - but not limited to - remixes of this object, and hosting on other digital platforms). The objects may not be used without permission in any way whatsoever in which you charge money, or collect fees.