Rubik's Bricks Puzzle

Rubik's Bricks Puzzle

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Print Profile(1)

All
X1 Carbon
P1S
P1P
X1
X1E
A1
A1 mini
H2D

0.16mm layer, 2 walls, 25% infill
0.16mm layer, 2 walls, 25% infill
Designer
6.3 h
4 plates

Open in Bambu Studio
Boost
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Released

Description

This model is based on the classic Rubik's Bricks puzzle which I believe is no longer in print.  There are 9 pieces, each consisting of 3 smaller cubes joined together along an edge or a face.

 

There are many different challenges to create various shapes and objects.

 

The ultimate challenge is to create the 3x3 cube with the exact color pattern as shown in the included image.  Although there are 880 ways of making a cube with these 9 pieces (not counting rotations and reflections), there are only three ways of building the cube with the exact color pattern shown.  GOOD LUCK!

 

If you need help, or want to see some of the less challenging objects to build, I found the original instruction manual archived online: https://www.yumpu.com/en/document/read/25894644/solution-hints-booklet-rubiks-cube 

Comment & Rating (6)

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Here are the 9 pieces.
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Any tips on printing this? It looks like supports will be necessary. Any particular kind of supports best/easiest to remove?
The designer has replied
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I used Support for PLA filament for the interface layer. Default normal (auto) in Studio and they came off easily for me.
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Replying to @ckallen :
I'm having the worst luck w/ support for pla. When I remove the support, a thin layer of that material is always stuck to the actual part. Not a big deal if the piece is white, but horrible if it's not. You ever experience this? Have a solution, by chance?
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Replying to @TheRevDrJ :
I don’t know if this is true or not but in my experience it seems like the longer it cools, the trickier it is to remove cleanly. I try to pull it off the plate and separate the supports as soon as it is done printing. You could probably tweak the interface settings but honestly I am still learning and don’t have a ton of experience yet.
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I uploaded my Fusion f3d archive project which has each piece as a separate component. I also used the Assemble->Joints feature to put the pieces in a "solved" state.
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