Carcassonne Tile Grids - Board Game

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Carcassonne Tile Grids - Board Game

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X1 Carbon
P1S
P1P
X1
X1E
A1
A1 mini

4x4 A1 0.24mm layer, 2 walls, 15% infill
4x4 A1 0.24mm layer, 2 walls, 15% infill
Designer
1.2 h
1 plate
5.0(3)

3x3 A1 MINI 0.24mm layer, 2 walls, 15% infill
3x3 A1 MINI 0.24mm layer, 2 walls, 15% infill
Designer
49 min
1 plate
5.0(1)

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Description

Summary

Carcassone is a tile-laying game. The 'game board' grows as the tiles are laid, in whatever direction the tiles fit. In our games there has been a continuing problem in keeping the tiles straight, and it can become a major operation if the 'board' has to be shifted if it nears a table edge. The Tile Grids each hold nine tiles in perfect alignment, and the grids snap together with small dovetail joints to grow the board in any direction as necessary. There are small raised ridges between each tile, but this doesn't detract from the game. A small game can be held by about ten grids, but a large one with many expansions could take 20 or more grids. The photos show a game as it expands over time.

 

Awesome work found on thingiverse made by @garyacrowellsr. remixed for easier use for bambulab users.

Creative Commons - Public Domain Dedication license.

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3x3 A1 MINI 0.24mm layer, 2 walls, 15% infill
Perfect! Thank you
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you are very very welcome Ivan!
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NICE!
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glad u like it!
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4x4 A1 0.24mm layer, 2 walls, 15% infill
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thank you!
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4x4 A1 0.24mm layer, 2 walls, 15% infill
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4x4 A1 0.24mm layer, 2 walls, 15% infill
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