The Italian Serie A TIM MVP trophy award is assigned to recognize excellence across multiple facets of the game at each season end Serie A confers awards for the best goalkeeper, defender, midfielder, striker, under-23 player, and overall MVP, an approach that not only celebrates standout performances in each role but also highlights the rising talent among younger players.
Since 2010, rather than relying on subjective voting, the award selections are grounded in comprehensive data analytics, an evaluation system that integrates an extensive array of performance metrics, including traditional statistics such as goals and assists as well as advanced tracking data on player positioning and movement off the ball. These metrics ensure each player's tactical, physical, and technical impact on the game is carefully considered.
The overall MVP is awarded at the season’s end, and trophies for category winners are typically presented in the final matchweek, creating a celebratory atmosphere for players and fans alike. Recent winners include Lautaro Martínez, who claimed the 2023-24 MVP title after a stellar season leading Internazionale Milano Football Club to victory with his goal-scoring prowess and leadership on the field. His season was emblematic of the qualities in top players: strategic awareness, consistency, and the ability to perform under high-stakes conditions.
This data-focused approach is a modern approach, combining tradition with technology to MVP selection which is unique in European leagues, leveraging advanced sports science to celebrate the league’s most valuable players in a structured and validated manner. The MVP program underscores the commitment to both honoring the current stars of Italian soccer and fostering future talents who exemplify tactical acumen and physical excellence.
The model is created is in various parts and you will need to assemble them. The whole thing is designed to assemble with precision, for a little more definitive grip, consider using a small drop of glue here and there. While flag pieces, the top plate, the trphy and the base fit perfectly together, the only way you have to put the logo in place is with glue.
Where not otherwise specified, global settings are as follows:
Parameter | Value | Description or notes |
---|---|---|
Print profile | 0,20mm Standard @BBL X1C | Standard base profile for 0,20mm layers. |
Layer height | 0,20mm | |
Initial layer height | 0,20mm | |
Seam position | Back | To hide seam points in less visible areas. |
Wall generator | Arachne | |
Order of walls | inner wall/outer wall/inner wall | For better external walls. |
Wall loops | 3 | Ensure better and stronger walls. |
Sparse infill density | 8% | Good enough for this model. |
Sparse infill pattern | Gyroid | |
Initial layer speed | 30mm/s | For better plate adhesion. |
Initial layer infill speed | 50mm/s | For better plate adhesion. |
Outer wall speed | 100mm/s | For better walls. |
To print this you will have to print using multiple colors, here are the color mappings used in the project and on which element are used.
Color index | Filament description | Plate | Used on these objects |
---|---|---|---|
1 | Bambu PLA Basic Jade White | 01 | Flag - white |
02 | Flag - white | ||
08 | Logo - white | ||
2 | Bambu PLA Basic Red | 01 | Flag - red |
02 | Flag - red | ||
08 | Logo - red | ||
3 | Bambu PLA Basic Mistletoe Green | 01 | Flag - green |
02 | Flag - green | ||
08 | Logo - green | ||
4 | Bambu PLA Basic Yellow | 01 | Top plate with logo, laurel and flag |
02 | Top plate with logo and flag | ||
03 | Top plate with logo and laurel | ||
04 | Top plate with logo | ||
05 | Top plate clean | ||
5 | Bambu PLA Basic Silver | 06 | Base |
07 | Trophy | ||
6 | Bambu PLA Basic Blue | 08 | Logo - blue |
7 | Bambu PLA Basic Cyan | 07 | Logo cyan |
First plate includes the top with the “Serie A” logo, the laurel and the Italian flag.
It uses global settings but the printing sequence is switched to print by object, in this way you can print all required pieces at one time.
The Italian flag pieces are flipped by rotating them by 180° so that the shown face is the one on the plate, generally having better quality. They also have 3 millimeters of outside brim at a distance of 0.18mm.
This plate is basically the same as plate 01, but the plate model is missing the laurel.
On this plate there's only the top plate with the “Serie A” logo and the laurel. No special settings are used.
This plate has only the plate which only has the top plate with the “Serie A” logo. No laurel nor flag is present. No special settings used.
This plate contains only the model of the top plate without any marks on it, it's flipped upside down so that the shown face is on printing plate, which usually ensures a better quality. No special settings are used.
This plate contains the base of the trophy ready to be printed.
Consider changing the layer height for this model to 0.1 for a better quality in printing.
The trophy itself lays on his back, this object is printed using normal supports with Snug style as the base connector is floating above the plate.
Consider changing the layer height for this model to 0.1 for a better quality in printing.
Plate 08: Serie A TIM logo
This is the most complex print, it requires five colors to be printed and you should really consider printing it using a 0,2mm nozzle for better details. The first layer filament sequence has been changed to print the white color, then the dark blue color, the light blue and then the rest.
Speed has been decreased to 50mm/s for outer wall and 100mm/s for inner wall.
A three millimeters outside brim has been added to the distance of 0.18mm.
If you don't want to mess with printing the multicolor logo in plate 08, you can print the logo as a sticker in the attached PDF in the documentation of this project. Make sure size is 20mm x 35mm or scale accordingly if you scaled the whole project.
You shall not share, sub-license, sell, rent, host, transfer, or distribute in any way the digital or 3D printed versions of this object, nor any other derivative work of this object in its digital or physical format (including - but not limited to - remixes of this object, and hosting on other digital platforms). The objects may not be used without permission in any way whatsoever in which you charge money, or collect fees.
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