HueForge Stained Glass Roadrunner

HueForge Stained Glass Roadrunner

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Print Profile(1)

All
P1S
P1P
X1
X1 Carbon
X1E
A1

0.08mm layer, 1 walls, 100% infill
0.08mm layer, 1 walls, 100% infill
Designer
4.1 h
2 plates

Open in Bambu Studio
Boost
17
43
3
1
20
3
Released

Description

Someone suggested doing a HueForge “stained glass" roadrunner. Though roadrunners have rather unremarkable coloring, the desert southwest provided an interesting background for an AI generated image of one. So, I used the Lithophane Blending Type to make this “stained glass" Roadrunner print in TWO parts. The first part has natural, blues and black of the foreground. The second part blanks out parts of the bird and provides the reds and yellows for the background.

 

It uses 0.08mm layers to speed printing with minimal lose in detail.

 

Part 1

Project: Roadrunner_Part_1.hfp
Print at 100% infill with a layer height of 0.08mm with a base layer of 0.16mm

The Model is 150x150mm in size
You may print at higher layer heights below the Min Depth of 0.16mm
The Max Depth is 1.2mm and the Actual Depth is 1.3mm

Filaments Used:
PLA PolyLite Natural Transmission Distance: 21
PLA PolyLite Aqua Blue Transmission Distance: 3.5
PLA HueForge Navy Blue 2.2 Transmission Distance: 4
PLA PolyLite Black Transmission Distance: 0.3
This print uses 4 unique filaments

Swap Instructions:
Start with Natural
At layer #2 (0.24mm) swap to Aqua Blue
At layer #8 (0.72mm) swap to Navy Blue 2.2
At layer #14 (1.2mm) swap to Black for the rest.

Part 2

Project: Roadrunner_Part_2_v3.hfp
Print at 100% infill with a layer height of 0.08mm with a base layer of 0.16mm

The Model is 150x150mm in size
You may print at higher layer heights below the Min Depth of 0.16mm
The Max Depth is 1.2mm and the Actual Depth is 1mm

Filaments Used:
PLA PolyLite Natural Transmission Distance: 21
PLA PolyLite Lemon Yellow Transmission Distance: 6.5
PLA Overture Red Transmission Distance: 4.8
PLA PolyTerra Army Red Transmission Distance: 0.3
This print uses 4 unique filaments

Swap Instructions:
Start with Natural
At layer #2 (0.24mm) swap to Lemon Yellow
At layer #6 (0.56mm) swap to Red
At layer #9 (0.8mm) swap to Army Red for the rest.

Both parts have very thin base layers, so special care is needed to remove them from the print bed. It is probably best to cool them completely before trying.

 

When joining the two parts back-to-back be sparing with the adhesive, especially in the lighter parts. The adhesive will change the colors if it is not behind the darker parts. I just used some around the darkest parts and around the very edge to keep the glue from showing. If spread thin and uniformly, it should not show too much.


Documentation (2)

Other Files (2)
Roadrunner_Part_1_describe_1dcf8a28-6b02-475a-9077-126abda38246.txt
Roadrunner_Part_2_v3_describe_0ed70000-c1e8-48ab-8067-6e2679071106.txt

Comment & Rating (3)

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Looks great, Thanks for the model
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how many times did you have to keep doing these until you got the colors to match up?
The designer has replied
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Depends on the image. The original one (Cardinal) was a one shot. This Road Runner took three or four tries to get the colors right. The Rose was a nightmare. It took too many trials to get to something I was willing to share ;-). I know the developer has plans to add a mode to HueForge to simplify the process in a future release (not near term).
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